tlp Namespace Reference
Detailed Description
This file is part of Tulip (www.tulip-software.org)
Authors: David Auber and the Tulip development Team from LaBRI, University of Bordeaux 1 and Inria Bordeaux - Sud Ouest
Tulip is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
Tulip is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
Classes
Typedefs
Enumerations
- enum SelectionFlag { SelectSimpleEntities = 1,
SelectNodes = 2,
SelectEdges = 4
}
- enum ShaderType { Vertex,
Fragment,
Geometry
}
- enum TLP_FB_TROUGHTOKENTYPE {
TLP_FB_COLOR_INFO,
TLP_FB_BEGIN_ENTITY,
TLP_FB_END_ENTITY,
TLP_FB_BEGIN_GRAPH,
TLP_FB_END_GRAPH,
TLP_FB_BEGIN_NODE,
TLP_FB_END_NODE,
TLP_FB_BEGIN_EDGE,
TLP_FB_END_EDGE
}
Functions
- TLP_GL_SCOPE Coord computeBezierPoint (const std::vector< Coord > &controlPoints, const float t)
- TLP_GL_SCOPE void computeBezierPoints (const std::vector< Coord > &controlPoints, std::vector< Coord > &curvePoints, const unsigned int nbCurvePoints=100)
- TLP_GL_SCOPE Coord computeCatmullRomPoint (const std::vector< Coord > &controlPoints, const float t, const bool closedCurve=false, const float alpha=0.5)
- TLP_GL_SCOPE void computeCatmullRomPoints (const std::vector< Coord > &controlPoints, std::vector< Coord > &curvePoints, const bool closedCurve=false, const unsigned int nbCurvePoints=100, const float alpha=0.5)
- TLP_GL_SCOPE Coord computeOpenUniformBsplinePoint (const std::vector< Coord > &controlPoints, const float t, const unsigned int curveDegree=3)
- TLP_GL_SCOPE void computeOpenUniformBsplinePoints (const std::vector< Coord > &controlPoints, std::vector< Coord > &curvePoints, const unsigned int curveDegree=3, const unsigned int nbCurvePoints=100)
- TLP_GL_SCOPE GpuGraph * genGpuGraph (const tlp::Graph &graph)
- TLP_GL_SCOPE GpuProperty * genGpuProperty (tlp::BooleanProperty &property, const tlp::Graph &graph, GpuValueType type=NODE_VALUES, bool outputOnly=false)
- TLP_GL_SCOPE GpuProperty * genGpuProperty (tlp::ColorProperty &property, const tlp::Graph &graph, GpuValueType type=NODE_VALUES, bool outputOnly=false)
- TLP_GL_SCOPE GpuProperty * genGpuProperty (tlp::DoubleProperty &property, const tlp::Graph &graph, GpuValueType type=NODE_VALUES, bool outputOnly=false)
- TLP_GL_SCOPE GpuProperty * genGpuProperty (tlp::IntegerProperty &property, const tlp::Graph &graph, GpuValueType type=NODE_VALUES, bool outputOnly=false)
- TLP_GL_SCOPE GpuProperty * genGpuProperty (tlp::LayoutProperty &property, const tlp::Graph &graph, bool outputOnly=false)
- TLP_GL_SCOPE GpuProperty * genGpuProperty (tlp::SizeProperty &property, const tlp::Graph &graph, GpuValueType type=NODE_VALUES, bool outputOnly=false)
- TLP_GL_SCOPE bool setGpuParameter (const std::string &pName, const tlp::Color &val)
- TLP_GL_SCOPE bool setGpuParameter (const std::string &pName, const tlp::Coord &val)
- TLP_GL_SCOPE bool setGpuParameter (const std::string &pName, const tlp::Size &val)
- TLP_GL_SCOPE bool getGpuOutPropertyValues (tlp::BooleanProperty &prop, const tlp::Graph &)
- TLP_GL_SCOPE bool getGpuOutPropertyValues (tlp::ColorProperty &prop, const tlp::Graph &)
- TLP_GL_SCOPE bool getGpuOutPropertyValues (tlp::DoubleProperty &prop, const tlp::Graph &)
- TLP_GL_SCOPE bool getGpuOutPropertyValues (tlp::IntegerProperty &prop, const tlp::Graph &)
- TLP_GL_SCOPE bool getGpuOutPropertyValues (tlp::LayoutProperty &prop, const tlp::Graph &)
- TLP_GL_SCOPE bool getGpuOutPropertyValues (tlp::SizeProperty &prop, const tlp::Graph &)
Typedef Documentation
Enumeration Type Documentation
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- Enumerator:
-
SelectSimpleEntities |
|
SelectNodes |
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SelectEdges |
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- Enumerator:
-
TLP_FB_COLOR_INFO |
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TLP_FB_BEGIN_ENTITY |
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TLP_FB_END_ENTITY |
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TLP_FB_BEGIN_GRAPH |
|
TLP_FB_END_GRAPH |
|
TLP_FB_BEGIN_NODE |
|
TLP_FB_END_NODE |
|
TLP_FB_BEGIN_EDGE |
|
TLP_FB_END_EDGE |
|
|
Function Documentation
TLP_GL_SCOPE Coord tlp::computeBezierPoint |
( |
const std::vector< Coord > & |
controlPoints, |
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const float |
t |
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) |
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Compute the position of a point 'p' at t (0 <= t <= 1) along Bézier curve defined by a set of control points
- Parameters:
-
| controlPoints | a vector of control points |
| t | curve parameter value (0 <= t <= 1) |
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TLP_GL_SCOPE void tlp::computeBezierPoints |
( |
const std::vector< Coord > & |
controlPoints, |
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std::vector< Coord > & |
curvePoints, |
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const unsigned int |
nbCurvePoints = 100 |
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) |
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Compute a set of points approximating a Bézier curve
- Parameters:
-
| controlPoints | a vector of control points |
| curvePoints | an empty vector to store the computed points |
| nbCurvePoints | number of points to generate |
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TLP_GL_SCOPE Coord tlp::computeCatmullRomPoint |
( |
const std::vector< Coord > & |
controlPoints, |
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const float |
t, |
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const bool |
closedCurve = false , |
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const float |
alpha = 0.5 |
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) |
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Compute the position of a point 'p' at t (0 <= t <= 1) along Catmull-Rom curve defined by a set of control points. The features of this type of spline are the following : -> the spline passes through all of the control points -> the spline is C1 continuous, meaning that there are no discontinuities in the tangent direction and magnitude -> the spline is not C2 continuous. The second derivative is linearly interpolated within each segment, causing the curvature to vary linearly over the length of the segment
- Parameters:
-
| controlPoints | a vector of control points |
| t | curve parameter value (0 <= t <= 1) |
| closedCurve | if true, the curve will be closed, meaning a Bézier segment will connect the last and first control point |
| alpha | curve parameterization parameter (0 <= alpha <= 1), alpha = 0 -> uniform parameterization, alpha = 0.5 -> centripetal parameterization, alpha = 1.0 -> chord-length parameterization |
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TLP_GL_SCOPE void tlp::computeCatmullRomPoints |
( |
const std::vector< Coord > & |
controlPoints, |
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std::vector< Coord > & |
curvePoints, |
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const bool |
closedCurve = false , |
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const unsigned int |
nbCurvePoints = 100 , |
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const float |
alpha = 0.5 |
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) |
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Compute a set of points approximating a Catmull-Rom curve
- Parameters:
-
| controlPoints | a vector of control points |
| curvePoints | an empty vector to store the computed points |
| closedCurve | if true, the curve will be closed, meaning a Bézier segment will connect the last and first control point |
| alpha | curve parameterization parameter (0 <= alpha <= 1), alpha = 0 -> uniform parameterization, alpha = 0.5 -> centripetal parameterization, alpha = 1.0 -> chord-length parameterization |
| nbCurvePoints | number of points to generate |
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TLP_GL_SCOPE Coord tlp::computeOpenUniformBsplinePoint |
( |
const std::vector< Coord > & |
controlPoints, |
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const float |
t, |
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const unsigned int |
curveDegree = 3 |
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) |
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Compute the position of a point 'p' at t (0 <= t <= 1) along open uniform B-spline curve defined by a set of control points. An uniform B-spline is a piecewise collection of Bézier curves of the same degree, connected end to end. The features of this type of spline are the following : -> the spline is C^2 continuous, meaning there is no discontinuities in curvature -> the spline has local control : its parameters only affect a small part of the entire spline A B-spline is qualified as open when it passes through its first and last control points. - Parameters:
-
| controlPoints | a vector of control points |
| t | curve parameter value (0 <= t <= 1) |
| curveDegree | the B-spline degree |
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TLP_GL_SCOPE void tlp::computeOpenUniformBsplinePoints |
( |
const std::vector< Coord > & |
controlPoints, |
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std::vector< Coord > & |
curvePoints, |
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const unsigned int |
curveDegree = 3 , |
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const unsigned int |
nbCurvePoints = 100 |
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) |
|
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Compute a set of points approximating an open uniform B-spline curve
- Parameters:
-
| controlPoints | a vector of control points |
| curvePoints | an empty vector to store the computed points |
| curveDegree | the B-spline degree |
| nbCurvePoints | number of points to generate |
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TLP_GL_SCOPE GpuGraph* tlp::genGpuGraph |
( |
const tlp::Graph & |
graph |
) |
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TLP_GL_SCOPE GpuProperty* tlp::genGpuProperty |
( |
tlp::SizeProperty & |
property, |
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const tlp::Graph & |
graph, |
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GpuValueType |
type = NODE_VALUES , |
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bool |
outputOnly = false |
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) |
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TLP_GL_SCOPE GpuProperty* tlp::genGpuProperty |
( |
tlp::LayoutProperty & |
property, |
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const tlp::Graph & |
graph, |
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bool |
outputOnly = false |
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) |
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TLP_GL_SCOPE GpuProperty* tlp::genGpuProperty |
( |
tlp::IntegerProperty & |
property, |
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const tlp::Graph & |
graph, |
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GpuValueType |
type = NODE_VALUES , |
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bool |
outputOnly = false |
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) |
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TLP_GL_SCOPE GpuProperty* tlp::genGpuProperty |
( |
tlp::DoubleProperty & |
property, |
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const tlp::Graph & |
graph, |
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GpuValueType |
type = NODE_VALUES , |
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bool |
outputOnly = false |
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) |
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TLP_GL_SCOPE GpuProperty* tlp::genGpuProperty |
( |
tlp::ColorProperty & |
property, |
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const tlp::Graph & |
graph, |
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GpuValueType |
type = NODE_VALUES , |
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bool |
outputOnly = false |
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) |
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TLP_GL_SCOPE GpuProperty* tlp::genGpuProperty |
( |
tlp::BooleanProperty & |
property, |
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const tlp::Graph & |
graph, |
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GpuValueType |
type = NODE_VALUES , |
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bool |
outputOnly = false |
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) |
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TLP_GL_SCOPE bool tlp::getGpuOutPropertyValues |
( |
tlp::SizeProperty & |
prop, |
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const tlp::Graph & |
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) |
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TLP_GL_SCOPE bool tlp::getGpuOutPropertyValues |
( |
tlp::LayoutProperty & |
prop, |
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const tlp::Graph & |
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) |
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TLP_GL_SCOPE bool tlp::getGpuOutPropertyValues |
( |
tlp::IntegerProperty & |
prop, |
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const tlp::Graph & |
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) |
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TLP_GL_SCOPE bool tlp::getGpuOutPropertyValues |
( |
tlp::DoubleProperty & |
prop, |
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const tlp::Graph & |
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) |
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TLP_GL_SCOPE bool tlp::getGpuOutPropertyValues |
( |
tlp::ColorProperty & |
prop, |
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const tlp::Graph & |
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) |
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TLP_GL_SCOPE bool tlp::getGpuOutPropertyValues |
( |
tlp::BooleanProperty & |
prop, |
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const tlp::Graph & |
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) |
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TLP_GL_SCOPE bool tlp::setGpuParameter |
( |
const std::string & |
pName, |
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const tlp::Size & |
val |
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) |
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TLP_GL_SCOPE bool tlp::setGpuParameter |
( |
const std::string & |
pName, |
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const tlp::Coord & |
val |
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) |
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TLP_GL_SCOPE bool tlp::setGpuParameter |
( |
const std::string & |
pName, |
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const tlp::Color & |
val |
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) |
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