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tlp::EntityWithDistance Struct Reference

#include <GlScene.h>

List of all members.


Detailed Description

/brief Storage class for Z ordering

Public Member Functions

Public Attributes


Constructor & Destructor Documentation

tlp::EntityWithDistance::EntityWithDistance const double &  dist,
EntityLODUnit *  entity
[inline]
 

tlp::EntityWithDistance::EntityWithDistance const double &  dist,
ComplexEntityLODUnit *  entity,
bool  isNode
[inline]
 


Member Data Documentation

double tlp::EntityWithDistance::distance
 

EntityLODUnit* tlp::EntityWithDistance::entity
 

bool tlp::EntityWithDistance::isComplexEntity
 

bool tlp::EntityWithDistance::isNode
 



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