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tlp::AbstractGlCurve Class Reference

#include <AbstractGlCurve.h>

Inherits tlp::GlSimpleEntity.

Inherited by tlp::GlBezierCurve, tlp::GlCatmullRomCurve, and tlp::GlOpenUniformCubicBSpline.

Inheritance diagram for tlp::AbstractGlCurve:

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Collaboration diagram for tlp::AbstractGlCurve:

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List of all members.

Public Member Functions

Protected Member Functions

Static Protected Member Functions

Protected Attributes

Static Protected Attributes


Constructor & Destructor Documentation

tlp::AbstractGlCurve::AbstractGlCurve const std::string &  shaderProgramName,
const std::string &  curveSpecificShaderCode
 

tlp::AbstractGlCurve::AbstractGlCurve const std::string &  shaderProgramName,
const std::string &  curveSpecificShaderCode,
const std::vector< Coord > &  controlPoints,
const Color &  startColor,
const Color &  endColor,
const float  startSize,
const float  endSize,
const unsigned int  nbCurvePoints
 

virtual tlp::AbstractGlCurve::~AbstractGlCurve  )  [virtual]
 


Member Function Documentation

static void tlp::AbstractGlCurve::buildCurveVertexBuffers const unsigned int  nbCurvePoints,
bool  vboOk
[static, protected]
 

virtual void tlp::AbstractGlCurve::cleanupAfterCurveVertexShaderRendering  )  [inline, protected, virtual]
 

Reimplemented in tlp::GlBezierCurve.

virtual Coord tlp::AbstractGlCurve::computeCurvePointOnCPU const std::vector< Coord > &  controlPoints,
float  t
[protected, pure virtual]
 

Implemented in tlp::GlBezierCurve, tlp::GlCatmullRomCurve, and tlp::GlOpenUniformCubicBSpline.

virtual void tlp::AbstractGlCurve::computeCurvePointsOnCPU const std::vector< Coord > &  controlPoints,
std::vector< Coord > &  curvePoints,
unsigned int  nbCurvePoints
[protected, pure virtual]
 

Implemented in tlp::GlBezierCurve, tlp::GlCatmullRomCurve, and tlp::GlOpenUniformCubicBSpline.

void tlp::AbstractGlCurve::draw float  lod,
Camera camera
[virtual]
 

Draw function

Implements tlp::GlSimpleEntity.

virtual void tlp::AbstractGlCurve::drawCurve std::vector< Coord > &  controlPoints,
const Color &  startColor,
const Color &  endColor,
const float  startSize,
const float  endSize,
const unsigned int  nbCurvePoints = 100
[virtual]
 

Reimplemented in tlp::GlBezierCurve, tlp::GlCatmullRomCurve, and tlp::GlOpenUniformCubicBSpline.

void tlp::AbstractGlCurve::getXML xmlNodePtr  rootNode  )  [virtual]
 

Save the entity in Xml

Implements tlp::GlSimpleEntity.

void tlp::AbstractGlCurve::initShader const std::string &  shaderProgramName,
const std::string &  curveSpecificShaderCode
[protected]
 

virtual void tlp::AbstractGlCurve::setBillboardCurve const bool  billboardCurve  )  [inline, virtual]
 

virtual void tlp::AbstractGlCurve::setCurveVertexShaderRenderingSpecificParameters  )  [inline, protected, virtual]
 

Reimplemented in tlp::GlBezierCurve, tlp::GlCatmullRomCurve, and tlp::GlOpenUniformCubicBSpline.

virtual void tlp::AbstractGlCurve::setLookDir const Coord &  lookDir  )  [inline, virtual]
 

virtual void tlp::AbstractGlCurve::setOutlineColor const Color &  outlineColor  )  [inline, virtual]
 

virtual void tlp::AbstractGlCurve::setOutlined const bool  outlined  )  [inline, virtual]
 

virtual void tlp::AbstractGlCurve::setTexture const std::string &  texture  )  [inline, virtual]
 

void tlp::AbstractGlCurve::setWithXML xmlNodePtr  rootNode  )  [virtual]
 

Load entity with Xml

Implements tlp::GlSimpleEntity.

void tlp::AbstractGlCurve::translate const Coord &  move  )  [virtual]
 

virtual fucntion : Translate entity

Reimplemented from tlp::GlSimpleEntity.


Member Data Documentation

bool tlp::AbstractGlCurve::billboardCurve [protected]
 

std::vector<Coord> tlp::AbstractGlCurve::controlPoints [protected]
 

std::map<std::string, GlShaderProgram *> tlp::AbstractGlCurve::curvesBillboardShadersMap [static, protected]
 

GlShaderProgram* tlp::AbstractGlCurve::curveShaderProgram [protected]
 

GlShaderProgram* tlp::AbstractGlCurve::curveShaderProgramBillboard [protected]
 

GlShaderProgram* tlp::AbstractGlCurve::curveShaderProgramNormal [protected]
 

std::map<std::string, GlShaderProgram *> tlp::AbstractGlCurve::curvesShadersMap [static, protected]
 

std::map<unsigned int, GLfloat *> tlp::AbstractGlCurve::curveVertexBuffersData [static, protected]
 

std::map<unsigned int, std::vector<GLushort *> > tlp::AbstractGlCurve::curveVertexBuffersIndices [static, protected]
 

std::map<unsigned int, GLuint* > tlp::AbstractGlCurve::curveVertexBuffersObject [static, protected]
 

GlShader* tlp::AbstractGlCurve::curveVertexShaderBillboardMain [static, protected]
 

GlShader* tlp::AbstractGlCurve::curveVertexShaderNormalMain [static, protected]
 

Color tlp::AbstractGlCurve::endColor [protected]
 

float tlp::AbstractGlCurve::endSize [protected]
 

GlShader* tlp::AbstractGlCurve::fisheyeDistortionVertexShader [static, protected]
 

Coord tlp::AbstractGlCurve::lookDir [protected]
 

GLint tlp::AbstractGlCurve::MAX_SHADER_CONTROL_POINTS [static, protected]
 

unsigned int tlp::AbstractGlCurve::nbCurvePoints [protected]
 

Color tlp::AbstractGlCurve::outlineColor [protected]
 

bool tlp::AbstractGlCurve::outlined [protected]
 

std::string tlp::AbstractGlCurve::shaderProgramName [protected]
 

Color tlp::AbstractGlCurve::startColor [protected]
 

float tlp::AbstractGlCurve::startSize [protected]
 

float tlp::AbstractGlCurve::texCoordFactor [protected]
 

std::string tlp::AbstractGlCurve::texture [protected]
 



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