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    Tulip
    4.4.0
    
   Better Visualization Through Research 
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#include <GlRegularPolygon.h>
Inherits tlp::GlPolygon.
Inherited by tlp::GlCircle, tlp::GlHexagon, tlp::GlPentagon, and tlp::GlTriangle.
Public Member Functions | |
| GlRegularPolygon (const Coord &position, const Size &size, unsigned int numberOfSides, const Color &outlineColor=Color(255, 0, 0, 255), const Color &fillColor=Color(0, 0, 255, 255), bool filled=true, bool outlined=true, const std::string &textureName="", float outlineSize=1.) | |
| virtual | ~GlRegularPolygon () | 
| unsigned int | getNumberOfSides () | 
| void | resizePoints (const unsigned int number) | 
| void | setNumberOfSides (unsigned int number) | 
| void | setStartAngle (float angle) | 
  Public Member Functions inherited from tlp::GlPolygon | |
| GlPolygon (const bool filled=true, const bool outlined=true, const std::string &textureName="", const float outlineSize=1) | |
| GlPolygon (const std::vector< Coord > &points, const std::vector< Color > &fillColors, const std::vector< Color > &outlineColors, const bool filled, const bool outlined, const std::string &textureName="", const float outlineSize=1) | |
| GlPolygon (const unsigned int nbPoints, const unsigned int nbFillColors, const unsigned int nbOutlineColors, const bool filled=true, const bool outlined=true, const std::string &textureName="", const float outlineSize=1) | |
| virtual const Coord & | point (const unsigned int i) const | 
| virtual Coord & | point (const unsigned int i) | 
| virtual void | resizeColors (const unsigned int nbColors) | 
  Public Member Functions inherited from tlp::GlAbstractPolygon | |
| float | getOutlineSize () | 
| std::string | getTextureName () | 
| void | setFillColor (const Color &color) | 
| void | setOutlineColor (const Color &color) | 
| void | setOutlineSize (float size) | 
| void | setTextureName (const std::string &name) | 
  Public Member Functions inherited from tlp::GlSimpleEntity | |
| GlSimpleEntity () | |
| virtual | ~GlSimpleEntity () | 
| virtual void | draw (float lod, Camera *camera)=0 | 
| virtual BoundingBox | getBoundingBox () | 
| int | getStencil () | 
| virtual void | getXML (std::string &outString)=0 | 
| bool | isVisible () const | 
| virtual void | setStencil (int stencil) | 
| virtual void | setVisible (bool visible) | 
| virtual void | setWithXML (const std::string &inString, unsigned int ¤tPosition)=0 | 
Protected Member Functions | |
| void | computePolygon () | 
Protected Attributes | |
| unsigned int | numberOfSides | 
| Coord | position | 
| Size | size | 
| float | startAngle | 
class to create a regular polygon
Definition at line 32 of file GlRegularPolygon.h.
| tlp::GlRegularPolygon::GlRegularPolygon | ( | const Coord & | position, | 
| const Size & | size, | ||
| unsigned int | numberOfSides, | ||
| const Color & | outlineColor = Color(255, 0, 0, 255),  | 
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| const Color & | fillColor = Color(0, 0, 255, 255),  | 
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| bool | filled = true,  | 
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| bool | outlined = true,  | 
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| const std::string & | textureName = "",  | 
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| float | outlineSize = 1.  | 
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| ) | 
Constructor.
The outline is the border of the regular polygon
The fill is inside the regular polygon
      
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  virtual | 
Destructor.
| unsigned int tlp::GlRegularPolygon::getNumberOfSides | ( | ) | 
Get the number of Sides.
      
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  virtual | 
Set the number of sides (use setNumberOfSides)
Reimplemented from tlp::GlPolygon.
| void tlp::GlRegularPolygon::setNumberOfSides | ( | unsigned int | number | ) | 
Set the number of sides.
| void tlp::GlRegularPolygon::setStartAngle | ( | float | angle | ) | 
Set the start angle in degree.
If the start angle is 0 : the regular polygon begin at the top middle point