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Tulip
6.0.0
Large graphs analysis and drawing
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#include <GlStar.h>
Inheritance diagram for tlp::GlStar:
Collaboration diagram for tlp::GlStar:Public Member Functions | |
| GlStar (const Coord &position, const Size &size, unsigned int numberOfStarPoints, const Color &fillColor=Color(0, 0, 255), const Color &outlineColor=Color(0, 0, 0), bool outlined=true, const std::string &textureName="", float outlineSize=1.) | |
| ~GlStar () override | |
| unsigned int | getNumberOfStarPoints () |
Public Member Functions inherited from tlp::GlComplexPolygon | |
| GlComplexPolygon () | |
| GlComplexPolygon (const std::vector< Coord > &coords, Color fcolor, Color ocolor, int polygonEdgesType=0, const std::string &textureName="", bool textured=true) | |
| GlComplexPolygon (const std::vector< Coord > &coords, Color fcolor, int polygonEdgesType=0, const std::string &textureName="", bool textured=true) | |
| GlComplexPolygon (const std::vector< std::vector< Coord >> &coords, Color fcolor, Color ocolor, int polygonEdgesType=0, const std::string &textureName="", bool textured=true) | |
| GlComplexPolygon (const std::vector< std::vector< Coord >> &coords, Color fcolor, int polygonEdgesType=0, const std::string &textureName="", bool textured=true) | |
| void | activateQuadBorder (const float borderWidth, const Color &color, const std::string &texture="", const int position=1, const float texCoordFactor=1.f, const int polygonId=0) |
| void | deactivateQuadBorder (const int polygonId=0) |
| void | draw (float lod, Camera *camera) override |
| Color | getFillColor () const |
| Color | getOutlineColor () const |
| const std::vector< std::vector< Coord > > & | getPolygonSides () const |
| std::string | getTextureName () |
| float | getTextureZoom () |
| void | getXML (std::string &outString) override |
| virtual void | getXMLOnlyData (std::string &outString) |
| void | setFillColor (const Color &color) |
| void | setOutlineColor (const Color &color) |
| void | setOutlineMode (const bool) |
| void | setOutlineSize (double size) |
| void | setOutlineStippled (bool stippled) |
| void | setTextureActivation (bool) |
| void | setTextureName (const std::string &name) |
| void | setTextureZoom (float zoom) |
| void | setWithXML (const std::string &inString, unsigned int ¤tPosition) override |
| bool | textureActivation () |
| void | translate (const Coord &mouvement) override |
Public Member Functions inherited from tlp::GlSimpleEntity | |
| GlSimpleEntity () | |
| ~GlSimpleEntity () override | |
| virtual BoundingBox | getBoundingBox () |
| int | getStencil () |
| bool | isVisible () const |
| virtual void | setStencil (int stencil) |
| virtual void | setVisible (bool visible) |
Protected Member Functions | |
| void | computeStar () |
Protected Member Functions inherited from tlp::GlComplexPolygon | |
| virtual void | addPoint (const Coord &point) |
| virtual void | beginNewHole () |
| void | createPolygon (const std::vector< Coord > &coords, int polygonEdgesType) |
| void | runTesselation () |
Protected Attributes | |
| unsigned int | numberOfStarPoints |
| Coord | position |
| Size | size |
Protected Attributes inherited from tlp::GlComplexPolygon | |
| int | currentVector |
| Color | fillColor |
| Color | outlineColor |
| bool | outlined |
| double | outlineSize |
| bool | outlineStippled |
| std::vector< std::vector< Coord > > | points |
| std::vector< std::vector< float > > | pointsIdx |
| std::vector< bool > | quadBorderActivated |
| std::vector< Color > | quadBorderColor |
| std::vector< int > | quadBorderPosition |
| std::vector< float > | quadBorderTexFactor |
| std::vector< std::string > | quadBorderTexture |
| std::vector< float > | quadBorderWidth |
| bool | textured |
| std::string | textureName |
| float | textureZoom |
| std::vector< float > | verticesData |
| std::vector< unsigned int > | verticesIndices |
Protected Attributes inherited from tlp::GlSimpleEntity | |
| BoundingBox | boundingBox |
| std::vector< GlComposite * > | parents |
| int | stencil |
| bool | visible |
| tlp::GlStar::GlStar | ( | const Coord & | position, |
| const Size & | size, | ||
| unsigned int | numberOfStarPoints, | ||
| const Color & | fillColor = Color(0, 0, 255), |
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| const Color & | outlineColor = Color(0, 0, 0), |
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| bool | outlined = true, |
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| const std::string & | textureName = "", |
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| float | outlineSize = 1. |
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| ) |
Constructor.
The outline is the border of the regular star
The fill is inside the regular star
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override |
Destructor.
| unsigned int tlp::GlStar::getNumberOfStarPoints | ( | ) |
Get the number of star points.