19 #ifndef GLINTERACTOR_H 
   20 #define GLINTERACTOR_H 
   22 #include <tulip/InteractorComposite.h> 
The GLInteractorComponent class is an InteractorComponent that can do OpenGL rendering on a GlMainWid...
 
virtual bool draw(tlp::GlMainWidget *)
Draws an OpenGL visual feedback for the interactor into a given GlMainWidget. This method is called a...
 
virtual bool compute(tlp::GlMainWidget *)
Initializes the interactor before the scene in the given GlMainWidget is rendered.
 
The GLInteractorComposite class behaves like a InteractorComposite but is meant to store GLInteractor...
 
virtual void compute(tlp::GlMainWidget *)
Calls the compute method on every sub-components.
 
virtual void draw(tlp::GlMainWidget *)
Calls the draw method on every sub-components.
 
This widget provide a simple system to visualize data/graph with OpenGL 3D engine.