Tulip
5.3.0
Large graphs analysis and drawing
AroundTexturedSphere.h
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/**
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*
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* This file is part of Tulip (http://tulip.labri.fr)
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*
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* Authors: David Auber and the Tulip development Team
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* from LaBRI, University of Bordeaux
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*
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* Tulip is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* Tulip is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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*/
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#include <tulip/TlpTools.h>
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#include <tulip/Graph.h>
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#include <tulip/Glyph.h>
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#include <tulip/EdgeExtremityGlyph.h>
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#include <tulip/ColorProperty.h>
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#include <tulip/SizeProperty.h>
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#include <tulip/GlTextureManager.h>
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#include <tulip/GlTools.h>
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#include <tulip/GlGraphRenderingParameters.h>
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#include <tulip/GlGraphInputData.h>
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#include <tulip/TulipViewSettings.h>
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#include <tulip/GlSphere.h>
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#include <tulip/GlRect.h>
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using namespace
std
;
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using namespace
tlp
;
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namespace
tlp
{
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/** \addtogroup glyph */
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/*@{*/
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/// A 3D glyph.
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/**
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* This glyph draws a sphere using the "viewColor" node property value.
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* and apply a texture around it
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*/
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class
TLP_GL_SCOPE
AroundTexturedSphere
:
public
NoShaderGlyph {
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const
std::string textureFile;
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const
unsigned
char
alpha;
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public
:
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AroundTexturedSphere
(
const
tlp::PluginContext
*context =
nullptr
,
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const
std::string &aroundTextureFile =
""
,
unsigned
char
alphaVal = 255)
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: NoShaderGlyph(context), textureFile(aroundTextureFile), alpha(alphaVal) {}
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void
getIncludeBoundingBox(
BoundingBox
&boundingBox,
node
)
override
;
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void
draw(
node
n,
float
)
override
;
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static
void
drawGlyph(
const
Color &glyphColor,
const
Size &glyphSize,
const
string
&texture,
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const
string
&texturePath,
const
string
&aroundTextureFile,
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unsigned
char
alpha = 255);
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};
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}
// end of namespace tlp
tlp
Definition:
AbstractProperty.h:35
tlp::AroundTexturedSphere
A 3D glyph.
Definition:
AroundTexturedSphere.h:45
std
tlp::node
The node struct represents a node in a Graph object.
Definition:
Node.h:40
tlp::BoundingBox
This class represents the 3D bounding box of an object. It is mostly used to determine whether or not...
Definition:
BoundingBox.h:66
tlp::PluginContext
Contains runtime parameters for a plugin.
Definition:
PluginContext.h:42
library
tulip-ogl
include
tulip
AroundTexturedSphere.h
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