23 #include <tulip/GlRegularPolygon.h> 37 const Color &outlineColor = Color(255, 0 , 0 , 255),
38 const Color &fillColor = Color (0, 0, 255,255),
41 const std::string &textureName=
"",
42 float outlineSize=1.);
class to create a regular polygon
class to create an hexagon in Tulip 3D Engine