Tulip
4.2.0
Better Visualization Through Research
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#include <GlRect.h>
Inherits tlp::GlPolygon.
Inherited by tlp::Gl2DRect.
Public Member Functions | |
GlRect (const Coord &topLeftPos, const Coord &bottomRightPos, const Color &topLeftCol, const Color &bottomRightCol, bool filled=true, bool outlined=false) | |
GlRect (const Coord ¢er, const float width, const float height, const Color &fillColor, const Color &outlineColor) | |
GlRect (bool filled=true, bool outlined=false) | |
virtual | ~GlRect () |
virtual void | draw (float lod, Camera *camera) |
virtual Color | getBottomRightColor () |
virtual Coord | getBottomRightPos () |
virtual Coord | getCenter () |
virtual Color | getTopLeftColor () |
virtual Coord | getTopLeftPos () |
bool | inRect (double x, double y) |
virtual void | setBottomRightColor (const Color &bottomRightCol) |
virtual void | setBottomRightPos (const Coord &bottomRightPos) |
void | setCenterAndSize (const Coord ¢er, const Size &size) |
virtual void | setTopLeftColor (const Color &topLeftCol) |
virtual void | setTopLeftPos (const Coord &topLeftPos) |
Public Member Functions inherited from tlp::GlPolygon | |
GlPolygon (const bool filled=true, const bool outlined=true, const std::string &textureName="", const float outlineSize=1) | |
GlPolygon (const std::vector< Coord > &points, const std::vector< Color > &fillColors, const std::vector< Color > &outlineColors, const bool filled, const bool outlined, const std::string &textureName="", const float outlineSize=1) | |
GlPolygon (const unsigned int nbPoints, const unsigned int nbFillColors, const unsigned int nbOutlineColors, const bool filled=true, const bool outlined=true, const std::string &textureName="", const float outlineSize=1) | |
virtual const Coord & | point (const unsigned int i) const |
virtual Coord & | point (const unsigned int i) |
virtual void | resizeColors (const unsigned int nbColors) |
virtual void | resizePoints (const unsigned int nbPoints) |
Public Member Functions inherited from tlp::GlAbstractPolygon | |
float | getOutlineSize () |
std::string | getTextureName () |
void | setFillColor (const Color &color) |
void | setOutlineColor (const Color &color) |
void | setOutlineSize (float size) |
void | setTextureName (const std::string &name) |
Public Member Functions inherited from tlp::GlSimpleEntity | |
GlSimpleEntity () | |
virtual | ~GlSimpleEntity () |
virtual BoundingBox | getBoundingBox () |
int | getStencil () |
virtual void | getXML (std::string &outString)=0 |
bool | isVisible () const |
virtual void | setStencil (int stencil) |
virtual void | setVisible (bool visible) |
virtual void | setWithXML (const std::string &inString, unsigned int ¤tPosition)=0 |
Additional Inherited Members | |
Protected Attributes inherited from tlp::GlAbstractPolygon | |
GLubyte * | auxIndices |
GLuint | buffers [7] |
std::vector< Color > | fillColors |
bool | filled |
bool | generated |
float | hideOutlineLod |
GLubyte * | indices |
bool | invertYTexture |
bool | lighting |
std::vector< Coord > | normalArray |
std::vector< Color > | outlineColors |
bool | outlined |
float | outlineSize |
std::vector< Coord > | points |
PolygonMode | polygonMode |
GLfloat * | texArray |
std::string | textureName |
This is a general class for the rendering of 2D rectangles.
This class is used as a 2D HUD for the rendering of 2D rectangles.
tlp::GlRect::GlRect | ( | const Coord & | topLeftPos, |
const Coord & | bottomRightPos, | ||
const Color & | topLeftCol, | ||
const Color & | bottomRightCol, | ||
bool | filled = true , |
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bool | outlined = false |
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) |
Constructor : with topLeft/bottomRight coords, topLeft/bottomRight colors and if GlRect is filled/outlined
tlp::GlRect::GlRect | ( | const Coord & | center, |
const float | width, | ||
const float | height, | ||
const Color & | fillColor, | ||
const Color & | outlineColor | ||
) |
Constructor : with center coords and size, fill color and outline color
tlp::GlRect::GlRect | ( | bool | filled = true , |
bool | outlined = false |
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) |
Constructor : with GlRect is filled/outlined
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virtual |
Destructor
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virtual |
Draw function.
Implements tlp::GlSimpleEntity.
Reimplemented in tlp::Gl2DRect.
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virtual |
Accessor in reading to the Bottom Right Corner Color of the Rectangle
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Accessor in reading to the Bottom Right Corner of the rectangle
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Accessor in reading to the Top Left Corner of the rectangle
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virtual |
Accessor in reading to the Top Left Corner Color of the rectangle
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Accessor in reading to the Top Left Corner of the rectangle
bool tlp::GlRect::inRect | ( | double | x, |
double | y | ||
) |
Is the point in the rectangle ?
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virtual |
Accessor in writing to the Bottom Right Corner Color of the rectangle
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virtual |
Accessor in writing to the Bottom Right Corner Color of the rectangle
void tlp::GlRect::setCenterAndSize | ( | const Coord & | center, |
const Size & | size | ||
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Set the center and the size of the GlRect
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virtual |
Accessor in writing to the Top Left Corner of the rectangle
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virtual |
Accessor in writing to the Top Left Corner of the rectangle