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4.2.0
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tulip-core
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include
tulip
AbstractGlCurve.h
Camera.h
Curves.h
EdgeExtremityGlyph.h
EdgeExtremityGlyphManager.h
EpsFunction.h
Gl2DRect.h
GlAbstractPolygon.h
GlAxis.h
GlBezierCurve.h
GlBoundingBoxSceneVisitor.h
GlBox.h
GlCatmullRomCurve.h
GlCircle.h
GlColorScale.h
GlComplexeEntity.h
GlComplexPolygon.h
GlComposite.h
GlConvexGraphHull.h
GlConvexHull.h
GlCPULODCalculator.h
GlCubicBSplineInterpolation.h
GlCurve.h
GlDisplayListManager.h
GlDrawSceneVisitor.h
GlEdge.h
GlEntity.h
GlEPSFeedBackBuilder.h
GlFeedBackBuilder.h
GlFeedBackRecorder.h
GlGraphComposite.h
GlGraphHighDetailsRenderer.h
GlGraphInputData.h
GlGraphLowDetailsRenderer.h
GlGraphRenderer.h
GlGraphRenderingParameters.h
GlGraphStaticData.h
GlGrid.h
GlHexagon.h
GlLabel.h
GlLayer.h
GlLine.h
GlLines.h
GlLODCalculator.h
GlLODSceneVisitor.h
GlMetaNodeRenderer.h
GlNode.h
GlNominativeAxis.h
GlOpenUniformCubicBSpline.h
GlPentagon.h
GlPolygon.h
GlPolyQuad.h
GlProgressBar.h
GlQuad.h
GlQuadTreeLODCalculator.h
GlQuantitativeAxis.h
GlRect.h
GlRegularPolygon.h
GlScene.h
GlSceneObserver.h
GlSceneVisitor.h
GlSceneZoomAndPan.h
GlSelectSceneVisitor.h
GlShaderProgram.h
GlSimpleEntity.h
GlSphere.h
GlSVGFeedBackBuilder.h
GlTextureManager.h
GlTLPFeedBackBuilder.h
GlTools.h
GlTriangle.h
GlVertexArrayManager.h
GlVertexArrayVisitor.h
GlXMLTools.h
Glyph.h
GlyphManager.h
OcclusionTest.h
OpenGlConfigManager.h
ParametricCurves.h
tulipgpu.h
tulip-python
Examples
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GlSphere.h
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/*
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*
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* This file is part of Tulip (www.tulip-software.org)
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*
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* Authors: David Auber and the Tulip development Team
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* from LaBRI, University of Bordeaux 1 and Inria Bordeaux - Sud Ouest
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*
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* Tulip is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* Tulip is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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*/
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#ifndef Tulip_GLSPHERE_H
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#define Tulip_GLSPHERE_H
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#include <tulip/tulipconf.h>
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#include <tulip/Coord.h>
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#include <tulip/Color.h>
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#include <tulip/GlSimpleEntity.h>
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namespace
tlp {
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/**
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* @ingroup OpenGL
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* @brief Class to create a sphere with GlEntity system
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*/
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class
TLP_GL_SCOPE
GlSphere
:
public
GlSimpleEntity
{
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public
:
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/**
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* @brief Constructor
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*
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* @warning Don't use this constructor
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*/
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GlSphere
() {}
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/**
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* @brief Create a sphere with a position, a radius a fill color and multiple rotation (if you want)
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*/
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GlSphere
(
const
Coord &position,
float
radius,
const
Color &color=Color(0,0,0,255),
float
rotX=0,
float
rotY=0,
float
rotZ=0);
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/**
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* @brief Create a sphere with a position, a radius, a texture, an alphe and multiple rotation (if you want)
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*/
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GlSphere
(
const
Coord &position,
float
radius,
const
std::string& textureFile,
int
alpha=255,
float
rotX=0,
float
rotY=0,
float
rotZ=0);
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/**
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* @brief Draw the sphere
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*/
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virtual
void
draw(
float
lod,
Camera
*camera);
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/**
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* @brief Translate entity
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*/
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virtual
void
translate(
const
Coord& mouvement);
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/**
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* @brief Get absolute position
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*/
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const
Coord&
getPosition
()
const
{
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return
position;
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}
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/**
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* @brief Set absolute position
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*/
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void
setPosition
(
const
Coord& pos) {
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position = pos;
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}
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/**
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* @brief Set the texture name
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*/
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virtual
void
setTexture
(
const
std::string &texture) {
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textureFile=texture;
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}
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/**
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* @brief Get the color
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*/
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const
Color&
getColor
()
const
{
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return
color;
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}
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/**
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* @brief Set the color
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*/
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void
setColor
(
const
Color &newColor) {
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color = newColor;
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}
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/**
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* @brief Function to export data in outString (in XML format)
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*/
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virtual
void
getXML(std::string &outString);
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/**
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* @brief Function to set data with inString (in XML format)
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*/
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virtual
void
setWithXML(
const
std::string &inString,
unsigned
int
¤tPosition);
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private
:
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Coord position;
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float
radius;
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Color color;
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std::string textureFile;
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Coord rot;
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};
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}
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#endif // Tulip_GLSCENE_H
library
tulip-ogl
include
tulip
GlSphere.h
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