23 #include <tulip/GlRegularPolygon.h>
36 GlTriangle(
const Coord &position,
const Size &size,
37 const Color &outlineColor = Color(255, 0, 0, 255),
38 const Color &fillColor = Color(0, 0, 255, 255),
bool filled =
true,
39 bool outlined =
true,
const std::string &textureName =
"",
float outlineSize = 1.);