23 #include <tulip/Color.h> 24 #include <tulip/Coord.h> 25 #include <tulip/GlRegularPolygon.h> 44 GlCircle(
const Coord ¢er = Coord(0, 0, 0),
float radius = 1.,
45 const Color &outlineColor = Color(255, 0, 0, 255),
46 const Color &fillColor = Color(0, 0, 255, 255),
bool filled =
false,
47 bool outlined =
true,
float startAngle = 0.0,
unsigned int segments = 10);
52 void set(
const Coord ¢er,
float radius,
float startAngle);
57 void getXML(std::string &outString)
override;
class to create a regular polygon
Class used to render circles as GlEntity.