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Tulip
5.2.1
Large graphs analysis and drawing
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#include <AroundTexturedSphere.h>
Inherits NoShaderGlyph.
Public Member Functions | |
| AroundTexturedSphere (const tlp::PluginContext *context=nullptr, const std::string &aroundTextureFile="", unsigned char alphaVal=255) | |
| void | draw (node n, float) override |
| void | getIncludeBoundingBox (BoundingBox &boundingBox, node) override |
A 3D glyph.
This glyph draws a sphere using the "viewColor" node property value. and apply a texture around it
Definition at line 45 of file AroundTexturedSphere.h.