23 #include <tulip/GlRegularPolygon.h>
38 const Color &outlineColor = Color(255, 0 , 0 , 255),
39 const Color &fillColor = Color (0, 0, 255,255),
42 const std::string &textureName=
"",
43 float outlineSize=1.);
Class to create a triangle.
class to create a regular polygon