24 #include <tulip/Color.h>
25 #include <tulip/Coord.h>
26 #include <tulip/GlRegularPolygon.h>
44 GlCircle(
const Coord ¢er = Coord(0,0,0),
46 const Color &outlineColor = Color(255, 0 , 0 , 255),
47 const Color &fillColor = Color (0, 0, 255,255),
50 float startAngle = 0.0,
51 unsigned int segments = 10);
56 void set(
const Coord ¢er,
float radius,
float startAngle);
61 virtual void getXML(std::string &outString);
class to create a regular polygon
Class used to render circles as GlEntity.