#include <GlBox.h>
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virtual void | clearGenerated () |
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General class used to render boxes as GlSimpleEntity.
Definition at line 42 of file GlBox.h.
Don't use this constructor.
tlp::GlBox::GlBox |
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const Coord & |
position, |
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const Size & |
size, |
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const Color & |
fillColor, |
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const Color & |
outlineColor, |
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bool |
filled = true , |
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bool |
outlined = true , |
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const std::string & |
textureName = "" , |
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float |
outlineSize = 1. |
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) |
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Constructor.
- Parameters
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position | The center of the box. |
size | The length of each dimension of the box. |
fillColor | The fill color of the box. |
outlineColor | The outline color of the box |
filled | Fill the box ? |
outlined | outline the box ? |
outlineSize | The size of the outline |
virtual tlp::GlBox::~GlBox |
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virtual |
virtual void tlp::GlBox::draw |
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float |
lod, |
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Camera * |
camera |
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) |
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virtual |
Draw function.
- Warning
- You don't have to call this function, the Tulip OpenGL engine call it.
Implements tlp::GlSimpleEntity.
Color tlp::GlBox::getFillColor |
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const |
Accessor in reading to the fill color.
Color tlp::GlBox::getOutlineColor |
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const |
Accessor in reading to the outline color.
float tlp::GlBox::getOutlineSize |
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const |
Accessor in reading to the outline size.
Coord* tlp::GlBox::getPosition |
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const |
Accessor in reading to the position.
Size tlp::GlBox::getSize |
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const |
Accessor in reading to the size.
std::string tlp::GlBox::getTextureName |
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const |
Accessor in reading to the texture name.
virtual void tlp::GlBox::getXML |
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std::string & |
outString | ) |
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virtual |
void tlp::GlBox::setFillColor |
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const Color & |
color | ) |
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Accessor in writing to the fill color of the box.
void tlp::GlBox::setOutlineColor |
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const Color & |
color | ) |
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Accessor in writing to the outline color of the box.
void tlp::GlBox::setOutlineSize |
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float |
size | ) |
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Accessor in writing to the outline size of the box.
void tlp::GlBox::setPosition |
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const Coord & |
position | ) |
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Accessor in writing to the position.
void tlp::GlBox::setSize |
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const Size & |
size | ) |
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Accessor in writing to the size of the box.
void tlp::GlBox::setTextureName |
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const std::string & |
textureName | ) |
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Accessor in writing to the texture name of the box.
virtual void tlp::GlBox::setWithXML |
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const std::string & |
inString, |
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unsigned int & |
currentPosition |
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virtual |
virtual void tlp::GlBox::translate |
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const Coord & |
mouvement | ) |
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std::vector<Color> tlp::GlBox::fillColors |
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protected |
fillColor of the box
Definition at line 152 of file GlBox.h.
the box is filled ?
Definition at line 154 of file GlBox.h.
std::vector<Color> tlp::GlBox::outlineColors |
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protected |
outlineColor of the box
Definition at line 153 of file GlBox.h.
bool tlp::GlBox::outlined |
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protected |
the box is outlined ?
Definition at line 155 of file GlBox.h.
float tlp::GlBox::outlineSize |
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protected |
size of the ouline
Definition at line 157 of file GlBox.h.
Coord tlp::GlBox::position |
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protected |
The position of the center of the box
Definition at line 150 of file GlBox.h.
size is the "radius" of the box
Definition at line 151 of file GlBox.h.