Tulip
4.1.0
Better Visualization Through Research
|
#include <GlPolygon.h>
Inherits tlp::GlAbstractPolygon.
Inherited by tlp::GlRect, and tlp::GlRegularPolygon.
Public Member Functions | |
GlPolygon (const bool filled=true, const bool outlined=true, const std::string &textureName="", const float outlineSize=1) | |
GlPolygon (const std::vector< Coord > &points, const std::vector< Color > &fillColors, const std::vector< Color > &outlineColors, const bool filled, const bool outlined, const std::string &textureName="", const float outlineSize=1) | |
GlPolygon (const unsigned int nbPoints, const unsigned int nbFillColors, const unsigned int nbOutlineColors, const bool filled=true, const bool outlined=true, const std::string &textureName="", const float outlineSize=1) | |
virtual const Coord & | point (const unsigned int i) const |
virtual Coord & | point (const unsigned int i) |
virtual void | resizeColors (const unsigned int nbColors) |
virtual void | resizePoints (const unsigned int nbPoints) |
Public Member Functions inherited from tlp::GlAbstractPolygon | |
float | getOutlineSize () |
std::string | getTextureName () |
void | setFillColor (const Color &color) |
void | setOutlineColor (const Color &color) |
void | setOutlineSize (float size) |
void | setTextureName (const std::string &name) |
Public Member Functions inherited from tlp::GlSimpleEntity | |
GlSimpleEntity () | |
virtual | ~GlSimpleEntity () |
virtual void | draw (float lod, Camera *camera)=0 |
virtual BoundingBox | getBoundingBox () |
int | getStencil () |
virtual void | getXML (std::string &outString)=0 |
bool | isVisible () const |
virtual void | setStencil (int stencil) |
virtual void | setVisible (bool visible) |
virtual void | setWithXML (const std::string &inString, unsigned int ¤tPosition)=0 |
Additional Inherited Members | |
Protected Attributes inherited from tlp::GlAbstractPolygon | |
GLubyte * | auxIndices |
GLuint | buffers [7] |
std::vector< Color > | fillColors |
bool | filled |
bool | generated |
float | hideOutlineLod |
GLubyte * | indices |
bool | invertYTexture |
bool | lighting |
std::vector< Coord > | normalArray |
std::vector< Color > | outlineColors |
bool | outlined |
float | outlineSize |
std::vector< Coord > | points |
PolygonMode | polygonMode |
GLfloat * | texArray |
std::string | textureName |
Class to create a polygon GlEntity.
Definition at line 38 of file GlPolygon.h.
tlp::GlPolygon::GlPolygon | ( | const bool | filled = true , |
const bool | outlined = true , |
||
const std::string & | textureName = "" , |
||
const float | outlineSize = 1 |
||
) |
Constructor where specify if the polygon is filled, is outlines the texture name and the outline size.
tlp::GlPolygon::GlPolygon | ( | const std::vector< Coord > & | points, |
const std::vector< Color > & | fillColors, | ||
const std::vector< Color > & | outlineColors, | ||
const bool | filled, | ||
const bool | outlined, | ||
const std::string & | textureName = "" , |
||
const float | outlineSize = 1 |
||
) |
Constructor with a vector of point, a vector of fill color, a vector of outline color and if the polygon is filled, is outlined and the outline size.
tlp::GlPolygon::GlPolygon | ( | const unsigned int | nbPoints, |
const unsigned int | nbFillColors, | ||
const unsigned int | nbOutlineColors, | ||
const bool | filled = true , |
||
const bool | outlined = true , |
||
const std::string & | textureName = "" , |
||
const float | outlineSize = 1 |
||
) |
Constructor with a number of point, a number of fill color, a number of outline color and if the polygon is filled, outlined and the ouline size.
|
virtual |
return the ith point
|
virtual |
return the ith point
|
virtual |
Change number of colors of the polygon.
|
virtual |
Change number of point of the polygon.
Reimplemented in tlp::GlRegularPolygon.