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GlRect.h
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/*
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*
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* This file is part of Tulip (www.tulip-software.org)
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*
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* Authors: David Auber and the Tulip development Team
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* from LaBRI, University of Bordeaux 1 and Inria Bordeaux - Sud Ouest
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*
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* Tulip is free software; you can redistribute it and/or modify
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* it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3
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* of the License, or (at your option) any later version.
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*
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* Tulip is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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* See the GNU General Public License for more details.
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*
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*/
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#ifndef GL_RECT_H
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#define GL_RECT_H
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#include <tulip/GlPolygon.h>
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namespace
tlp {
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/**
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* @ingroup OpenGL
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* \brief This is a general class for the rendering of 2D rectangles.
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*
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* This class is used as a 2D HUD for the rendering of 2D rectangles.
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*/
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class
TLP_GL_SCOPE
GlRect
:
public
GlPolygon
{
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protected
:
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public
:
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/**
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* Constructor : with topLeft/bottomRight coords, topLeft/bottomRight colors and if GlRect is filled/outlined
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*/
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GlRect
(
const
Coord &topLeftPos,
const
Coord &bottomRightPos,
const
Color &topLeftCol,
const
Color &bottomRightCol,
bool
filled=
true
,
bool
outlined=
false
);
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/**
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* Constructor : with center coords and size, fill color and outline color
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*/
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GlRect
(
const
Coord ¢er,
const
float
width,
const
float
height,
const
Color &fillColor,
const
Color &outlineColor);
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/**
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* Constructor : with GlRect is filled/outlined
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*/
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GlRect
(
bool
filled=
true
,
bool
outlined=
false
);
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/**
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* Destructor
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*/
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virtual
~
GlRect
();
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/**
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* Accessor in reading to the Top Left Corner of the rectangle
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*/
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virtual
Coord getCenter();
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/**
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* Set the center and the size of the GlRect
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*/
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void
setCenterAndSize(
const
Coord ¢er,
const
Size &size);
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/**
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* Accessor in reading to the Top Left Corner of the rectangle
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*/
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virtual
Coord getTopLeftPos();
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/**
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* Accessor in reading to the Bottom Right Corner of the rectangle
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*/
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virtual
Coord getBottomRightPos();
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/**
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* Accessor in reading to the Top Left Corner Color of the rectangle
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*/
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virtual
Color getTopLeftColor();
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/**
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* Accessor in reading to the Bottom Right Corner Color of the Rectangle
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*/
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virtual
Color getBottomRightColor();
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/**
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* Accessor in writing to the Top Left Corner of the rectangle
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*/
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virtual
void
setTopLeftPos(
const
Coord &topLeftPos);
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/**
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* Accessor in writing to the Bottom Right Corner Color of the rectangle
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*/
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virtual
void
setBottomRightPos(
const
Coord &bottomRightPos);
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/**
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* Accessor in writing to the Top Left Corner of the rectangle
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*/
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virtual
void
setTopLeftColor(
const
Color &topLeftCol);
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/**
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* Accessor in writing to the Bottom Right Corner Color of the rectangle
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*/
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virtual
void
setBottomRightColor(
const
Color &bottomRightCol);
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/**
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* Is the point in the rectangle ?
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*/
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bool
inRect(
double
x,
double
y);
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virtual
void
draw(
float
lod,
Camera
*camera);
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};
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}
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#endif
library
tulip-ogl
include
tulip
GlRect.h
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