tlp::GlVertexArrayManager Class Reference
Class used to render edges/nodes with vertex array.
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#include <GlVertexArrayManager.h>
List of all members.
Public Member Functions
Protected Member Functions
Protected Attributes
Detailed Description
Class used to render edges/nodes with vertex array.
Class used to render edges/nodes with vertex array
Constructor & Destructor Documentation
tlp::GlVertexArrayManager::GlVertexArrayManager |
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GlGraphInputData * |
inputData |
) |
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tlp::GlVertexArrayManager::~GlVertexArrayManager |
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Member Function Documentation
void tlp::GlVertexArrayManager::activate |
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bool |
act |
) |
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void tlp::GlVertexArrayManager::activateLineEdgeDisplay |
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GlEdge * |
edge, |
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bool |
selected | |
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) |
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void tlp::GlVertexArrayManager::activatePointEdgeDisplay |
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GlEdge * |
edge, |
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bool |
selected | |
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) |
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void tlp::GlVertexArrayManager::activatePointNodeDisplay |
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GlNode * |
node, |
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bool |
onePixel, |
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bool |
selected | |
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) |
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void tlp::GlVertexArrayManager::activateQuadEdgeDisplay |
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GlEdge * |
edge, |
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bool |
selected | |
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) |
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void tlp::GlVertexArrayManager::addEdge |
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Graph * |
, |
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const |
edge | |
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) |
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void tlp::GlVertexArrayManager::addEdge |
( |
GlEdge * |
edge |
) |
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void tlp::GlVertexArrayManager::addLocalProperty |
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Graph * |
, |
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const std::string & |
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) |
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void tlp::GlVertexArrayManager::addNode |
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Graph * |
, |
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const |
node | |
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) |
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void tlp::GlVertexArrayManager::addNode |
( |
GlNode * |
node |
) |
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void tlp::GlVertexArrayManager::beforeSetAllEdgeValue |
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PropertyInterface * |
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) |
[protected] |
void tlp::GlVertexArrayManager::beforeSetAllNodeValue |
( |
PropertyInterface * |
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) |
[protected] |
void tlp::GlVertexArrayManager::beforeSetEdgeValue |
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PropertyInterface * |
, |
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const |
edge | |
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) |
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void tlp::GlVertexArrayManager::beforeSetNodeValue |
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PropertyInterface * |
, |
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const |
node | |
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) |
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void tlp::GlVertexArrayManager::beginRendering |
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void tlp::GlVertexArrayManager::clearColorData |
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[protected] |
void tlp::GlVertexArrayManager::clearData |
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[protected] |
void tlp::GlVertexArrayManager::clearLayoutData |
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[protected] |
void tlp::GlVertexArrayManager::clearObservers |
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[protected] |
void tlp::GlVertexArrayManager::delLocalProperty |
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Graph * |
, |
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const std::string & |
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) |
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void tlp::GlVertexArrayManager::destroy |
( |
PropertyInterface * |
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) |
[protected] |
void tlp::GlVertexArrayManager::destroy |
( |
Graph * |
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) |
[protected] |
void tlp::GlVertexArrayManager::endRendering |
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bool tlp::GlVertexArrayManager::haveToCompute |
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void tlp::GlVertexArrayManager::initObservers |
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[protected] |
void tlp::GlVertexArrayManager::pauseRendering |
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bool |
pause |
) |
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void tlp::GlVertexArrayManager::propertyValueChanged |
( |
PropertyInterface * |
property |
) |
[protected] |
bool tlp::GlVertexArrayManager::renderingIsBegin |
( |
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) |
[inline] |
void tlp::GlVertexArrayManager::setHaveToComputeAll |
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bool |
compute |
) |
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void tlp::GlVertexArrayManager::setHaveToComputeColor |
( |
bool |
compute |
) |
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void tlp::GlVertexArrayManager::setHaveToComputeLayout |
( |
bool |
compute |
) |
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void tlp::GlVertexArrayManager::setInputData |
( |
GlGraphInputData * |
inputData |
) |
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Member Data Documentation