tlp::GlRectTextured Class Reference
[GlEntities]
#include <GlRectTextured.h>
List of all members.
Public Member Functions
- GlRectTextured ()
- GlRectTextured (float top, float bottom, float left, float right, const std::string &textureName, bool inPercent=false)
- GlRectTextured (float bottom, float left, float height, float width, const std::string &textureName, bool xInv, bool yInv)
- virtual ~GlRectTextured ()
Detailed Description
Create a rectangle with a texture
Constructor & Destructor Documentation
tlp::GlRectTextured::GlRectTextured |
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tlp::GlRectTextured::GlRectTextured |
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float |
top, |
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float |
bottom, |
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float |
left, |
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float |
right, |
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const std::string & |
textureName, |
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bool |
inPercent = false | |
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Constructor : with top/bottom/left/right coords, textureName and if inPercent is true coords are in percent
tlp::GlRectTextured::GlRectTextured |
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float |
bottom, |
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float |
left, |
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float |
height, |
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float |
width, |
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const std::string & |
textureName, |
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bool |
xInv, |
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bool |
yInv | |
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Constructor : with bottom/left height,width coords, textureName and if xInv/yInv is true coords viewport - coord
virtual tlp::GlRectTextured::~GlRectTextured |
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