| addEdge(Graph *, const edge) | tlp::GlQuadTreeLODCalculator | [inline] |
| addEdgeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::GlQuadTreeLODCalculator | |
| addLayer(GlScene *, const std::string &, GlLayer *) | tlp::GlQuadTreeLODCalculator | [inline, virtual] |
| addLocalProperty(Graph *, const std::string &name) | tlp::GlQuadTreeLODCalculator | |
| addNode(Graph *, const node) | tlp::GlQuadTreeLODCalculator | [inline] |
| addNodeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::GlQuadTreeLODCalculator | |
| addObservers() | tlp::GlQuadTreeLODCalculator | |
| addSimpleEntityBoundingBox(unsigned long entity, const BoundingBox &bb) | tlp::GlQuadTreeLODCalculator | |
| cameras | tlp::GlQuadTreeLODCalculator | [protected] |
| clone() | tlp::GlQuadTreeLODCalculator | [inline, virtual] |
| compute(const Vector< int, 4 > &globalViewport, const Vector< int, 4 > ¤tViewport) | tlp::GlQuadTreeLODCalculator | |
| computeFor3DCamera(LayerLODUnit *layerLODUnit, const Coord &eye, const Matrix< float, 4 > transformMatrix, const Vector< int, 4 > &globalViewport, const Vector< int, 4 > ¤tViewport) | tlp::GlQuadTreeLODCalculator | |
| currentCamera | tlp::GlQuadTreeLODCalculator | [protected] |
| currentGraph | tlp::GlQuadTreeLODCalculator | [protected] |
| delEdge(Graph *, const edge) | tlp::GlQuadTreeLODCalculator | [inline] |
| delLayer(GlScene *, const std::string &, GlLayer *) | tlp::GlQuadTreeLODCalculator | [inline, virtual] |
| delLocalProperty(Graph *, const std::string &name) | tlp::GlQuadTreeLODCalculator | |
| delNode(Graph *, const node) | tlp::GlQuadTreeLODCalculator | [inline] |
| destroy(Graph *) | tlp::GlQuadTreeLODCalculator | |
| edgesGlobalBoundingBox | tlp::GlQuadTreeLODCalculator | [protected] |
| edgesQuadTree | tlp::GlQuadTreeLODCalculator | [protected] |
| edgesSelectedQuadTree | tlp::GlQuadTreeLODCalculator | [protected] |
| entitiesGlobalBoundingBox | tlp::GlQuadTreeLODCalculator | [protected] |
| entitiesQuadTree | tlp::GlQuadTreeLODCalculator | [protected] |
| GlQuadTreeLODCalculator() | tlp::GlQuadTreeLODCalculator | |
| haveToCompute | tlp::GlQuadTreeLODCalculator | [protected] |
| inputData | tlp::GlQuadTreeLODCalculator | [protected] |
| layoutProperty | tlp::GlQuadTreeLODCalculator | [protected] |
| modifyEntity(GlScene *, GlSimpleEntity *) | tlp::GlQuadTreeLODCalculator | [inline, virtual] |
| modifyLayer(GlScene *, const std::string &, GlLayer *) | tlp::GlQuadTreeLODCalculator | [inline, virtual] |
| needEntities() | tlp::GlQuadTreeLODCalculator | |
| nodesGlobalBoundingBox | tlp::GlQuadTreeLODCalculator | [protected] |
| nodesQuadTree | tlp::GlQuadTreeLODCalculator | [protected] |
| nodesSelectedQuadTree | tlp::GlQuadTreeLODCalculator | [protected] |
| observableDestroyed(Observable *) | tlp::GlQuadTreeLODCalculator | [inline] |
| quadTreesVectorPosition | tlp::GlQuadTreeLODCalculator | [protected] |
| removeObservers() | tlp::GlQuadTreeLODCalculator | |
| scene | tlp::GlQuadTreeLODCalculator | [protected] |
| selectionProperty | tlp::GlQuadTreeLODCalculator | [protected] |
| setHaveToCompute() | tlp::GlQuadTreeLODCalculator | [protected] |
| setInputData(GlGraphInputData *newInputData) | tlp::GlQuadTreeLODCalculator | |
| setNeedEntities(bool) | tlp::GlQuadTreeLODCalculator | |
| setScene(GlScene *scene) | tlp::GlQuadTreeLODCalculator | |
| simpleEntities | tlp::GlQuadTreeLODCalculator | [protected] |
| simpleEntitiesVectorPosition | tlp::GlQuadTreeLODCalculator | [protected] |
| sizeProperty | tlp::GlQuadTreeLODCalculator | [protected] |
| update(std::set< Observable * >::iterator begin, std::set< Observable * >::iterator end) | tlp::GlQuadTreeLODCalculator | |
| ~GlQuadTreeLODCalculator() | tlp::GlQuadTreeLODCalculator | |
| ~GlSceneObserver() | tlp::GlSceneObserver | [inline, virtual] |