addEdge(Graph *, const edge) | tlp::GlQuadTreeLODCalculator | [inline] |
addEdgeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::GlQuadTreeLODCalculator | |
addLayer(GlScene *, const std::string &, GlLayer *) | tlp::GlQuadTreeLODCalculator | [inline, virtual] |
addLocalProperty(Graph *, const std::string &name) | tlp::GlQuadTreeLODCalculator | |
addNode(Graph *, const node) | tlp::GlQuadTreeLODCalculator | [inline] |
addNodeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::GlQuadTreeLODCalculator | |
addObservers() | tlp::GlQuadTreeLODCalculator | |
addSimpleEntityBoundingBox(unsigned long entity, const BoundingBox &bb) | tlp::GlQuadTreeLODCalculator | |
cameras | tlp::GlQuadTreeLODCalculator | [protected] |
clone() | tlp::GlQuadTreeLODCalculator | [inline, virtual] |
compute(const Vector< int, 4 > &globalViewport, const Vector< int, 4 > ¤tViewport) | tlp::GlQuadTreeLODCalculator | |
computeFor3DCamera(LayerLODUnit *layerLODUnit, const Coord &eye, const Matrix< float, 4 > transformMatrix, const Vector< int, 4 > &globalViewport, const Vector< int, 4 > ¤tViewport) | tlp::GlQuadTreeLODCalculator | |
currentCamera | tlp::GlQuadTreeLODCalculator | [protected] |
currentGraph | tlp::GlQuadTreeLODCalculator | [protected] |
delEdge(Graph *, const edge) | tlp::GlQuadTreeLODCalculator | [inline] |
delLayer(GlScene *, const std::string &, GlLayer *) | tlp::GlQuadTreeLODCalculator | [inline, virtual] |
delLocalProperty(Graph *, const std::string &name) | tlp::GlQuadTreeLODCalculator | |
delNode(Graph *, const node) | tlp::GlQuadTreeLODCalculator | [inline] |
destroy(Graph *) | tlp::GlQuadTreeLODCalculator | |
edgesGlobalBoundingBox | tlp::GlQuadTreeLODCalculator | [protected] |
edgesQuadTree | tlp::GlQuadTreeLODCalculator | [protected] |
edgesSelectedQuadTree | tlp::GlQuadTreeLODCalculator | [protected] |
entitiesGlobalBoundingBox | tlp::GlQuadTreeLODCalculator | [protected] |
entitiesQuadTree | tlp::GlQuadTreeLODCalculator | [protected] |
GlQuadTreeLODCalculator() | tlp::GlQuadTreeLODCalculator | |
haveToCompute | tlp::GlQuadTreeLODCalculator | [protected] |
inputData | tlp::GlQuadTreeLODCalculator | [protected] |
layoutProperty | tlp::GlQuadTreeLODCalculator | [protected] |
modifyEntity(GlScene *, GlSimpleEntity *) | tlp::GlQuadTreeLODCalculator | [inline, virtual] |
modifyLayer(GlScene *, const std::string &, GlLayer *) | tlp::GlQuadTreeLODCalculator | [inline, virtual] |
needEntities() | tlp::GlQuadTreeLODCalculator | |
nodesGlobalBoundingBox | tlp::GlQuadTreeLODCalculator | [protected] |
nodesQuadTree | tlp::GlQuadTreeLODCalculator | [protected] |
nodesSelectedQuadTree | tlp::GlQuadTreeLODCalculator | [protected] |
observableDestroyed(Observable *) | tlp::GlQuadTreeLODCalculator | [inline] |
quadTreesVectorPosition | tlp::GlQuadTreeLODCalculator | [protected] |
removeObservers() | tlp::GlQuadTreeLODCalculator | |
scene | tlp::GlQuadTreeLODCalculator | [protected] |
selectionProperty | tlp::GlQuadTreeLODCalculator | [protected] |
setHaveToCompute() | tlp::GlQuadTreeLODCalculator | [protected] |
setInputData(GlGraphInputData *newInputData) | tlp::GlQuadTreeLODCalculator | |
setNeedEntities(bool) | tlp::GlQuadTreeLODCalculator | |
setScene(GlScene *scene) | tlp::GlQuadTreeLODCalculator | |
simpleEntities | tlp::GlQuadTreeLODCalculator | [protected] |
simpleEntitiesVectorPosition | tlp::GlQuadTreeLODCalculator | [protected] |
sizeProperty | tlp::GlQuadTreeLODCalculator | [protected] |
update(std::set< Observable * >::iterator begin, std::set< Observable * >::iterator end) | tlp::GlQuadTreeLODCalculator | |
~GlQuadTreeLODCalculator() | tlp::GlQuadTreeLODCalculator | |
~GlSceneObserver() | tlp::GlSceneObserver | [inline, virtual] |