#include <GL/gl.h> #include <string> #include <map> #include <tulip/tulipconf.h> #include <tulip/Vector.h> #include <tulip/Matrix.h> #include <tulip/Color.h>
#include <GL/gl.h>
#include <string>
#include <map>
#include <tulip/tulipconf.h>
#include <tulip/Vector.h>
#include <tulip/Matrix.h>
#include <tulip/Color.h>
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