21 #ifndef Tulip_GLFEEDBACKBUILDER_H 22 #define Tulip_GLFEEDBACKBUILDER_H 24 #include <tulip/OpenGlIncludes.h> 26 #include <tulip/tulipconf.h> 27 #include <tulip/Vector.h> 32 typedef struct _FeedBack3Dcolor {
43 typedef struct _DepthIndex {
52 class TLP_GL_SCOPE GlFeedBackBuilder {
56 virtual ~GlFeedBackBuilder() {}
58 virtual void begin(
const Vector<int, 4> &, GLfloat *, GLfloat , GLfloat) {}
59 virtual void passThroughToken(GLfloat*) {}
60 virtual void pointToken(GLfloat*) {}
61 virtual void lineToken(GLfloat*) {}
62 virtual void lineResetToken(GLfloat*) {}
63 virtual void polygonToken(GLfloat*) {}
64 virtual void bitmapToken(GLfloat*) {}
65 virtual void drawPixelToken(GLfloat*) {}
66 virtual void copyPixelToken(GLfloat*) {}
69 virtual void getResult(std::string* str) = 0;
75 #endif // Tulip_GLFEEDBACKBUILDER_H