Tulip
4.6.0
Better Visualization Through Research
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auxIndices (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
boundingBox (defined in tlp::GlSimpleEntity) | tlp::GlSimpleEntity | [protected] |
buffers (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
computePolygon() (defined in tlp::GlRegularPolygon) | tlp::GlRegularPolygon | [protected] |
draw(float lod, Camera *camera)=0 | tlp::GlSimpleEntity | [pure virtual] |
fillColors (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
filled (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
generated (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
getBoundingBox() | tlp::GlSimpleEntity | [inline, virtual] |
getNumberOfSides() | tlp::GlRegularPolygon | |
getOutlineSize() | tlp::GlAbstractPolygon | |
getStencil() | tlp::GlSimpleEntity | [inline] |
getTextureName() | tlp::GlAbstractPolygon | |
getXML(std::string &outString)=0 | tlp::GlSimpleEntity | [pure virtual] |
GlHexagon(const Coord &position, const Size &size, const Color &outlineColor=Color(255, 0, 0, 255), const Color &fillColor=Color(0, 0, 255, 255), bool filled=true, bool outlined=true, const std::string &textureName="", float outlineSize=1.) | tlp::GlHexagon | |
GlPolygon(const bool filled=true, const bool outlined=true, const std::string &textureName="", const float outlineSize=1) | tlp::GlPolygon | |
GlPolygon(const std::vector< Coord > &points, const std::vector< Color > &fillColors, const std::vector< Color > &outlineColors, const bool filled, const bool outlined, const std::string &textureName="", const float outlineSize=1) | tlp::GlPolygon | |
GlPolygon(const unsigned int nbPoints, const unsigned int nbFillColors, const unsigned int nbOutlineColors, const bool filled=true, const bool outlined=true, const std::string &textureName="", const float outlineSize=1) | tlp::GlPolygon | |
GlRegularPolygon(const Coord &position, const Size &size, unsigned int numberOfSides, const Color &outlineColor=Color(255, 0, 0, 255), const Color &fillColor=Color(0, 0, 255, 255), bool filled=true, bool outlined=true, const std::string &textureName="", float outlineSize=1.) | tlp::GlRegularPolygon | |
GlSimpleEntity() | tlp::GlSimpleEntity | [inline] |
hideOutlineLod (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
indices (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
invertYTexture (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
isVisible() const | tlp::GlSimpleEntity | [inline] |
lighting (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
normalArray (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
numberOfSides (defined in tlp::GlRegularPolygon) | tlp::GlRegularPolygon | [protected] |
outlineColors (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
outlined (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
outlineSize (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
parents (defined in tlp::GlSimpleEntity) | tlp::GlSimpleEntity | [protected] |
point(const unsigned int i) const | tlp::GlPolygon | [virtual] |
point(const unsigned int i) | tlp::GlPolygon | [virtual] |
points (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
polygonMode (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
position (defined in tlp::GlRegularPolygon) | tlp::GlRegularPolygon | [protected] |
resizeColors(const unsigned int nbColors) | tlp::GlPolygon | [virtual] |
resizePoints(const unsigned int number) | tlp::GlRegularPolygon | [virtual] |
setFillColor(const Color &color) | tlp::GlAbstractPolygon | |
setNumberOfSides(unsigned int number) | tlp::GlRegularPolygon | |
setOutlineColor(const Color &color) | tlp::GlAbstractPolygon | |
setOutlineSize(float size) | tlp::GlAbstractPolygon | |
setStartAngle(float angle) | tlp::GlRegularPolygon | |
setStencil(int stencil) | tlp::GlSimpleEntity | [inline, virtual] |
setTextureName(const std::string &name) | tlp::GlAbstractPolygon | |
setVisible(bool visible) | tlp::GlSimpleEntity | [virtual] |
setWithXML(const std::string &inString, unsigned int ¤tPosition)=0 | tlp::GlSimpleEntity | [pure virtual] |
size (defined in tlp::GlRegularPolygon) | tlp::GlRegularPolygon | [protected] |
startAngle (defined in tlp::GlRegularPolygon) | tlp::GlRegularPolygon | [protected] |
stencil (defined in tlp::GlSimpleEntity) | tlp::GlSimpleEntity | [protected] |
texArray (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
textureName (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | [protected] |
visible (defined in tlp::GlSimpleEntity) | tlp::GlSimpleEntity | [protected] |
~GlHexagon() | tlp::GlHexagon | [virtual] |
~GlPolygon() (defined in tlp::GlPolygon) | tlp::GlPolygon | [virtual] |
~GlRegularPolygon() | tlp::GlRegularPolygon | [virtual] |
~GlSimpleEntity() | tlp::GlSimpleEntity | [virtual] |