Tulip  4.6.0
Better Visualization Through Research
library/tulip-gui/include/tulip/MouseEdgeBendEditor.h
00001 /*
00002  *
00003  * This file is part of Tulip (www.tulip-software.org)
00004  *
00005  * Authors: David Auber and the Tulip development Team
00006  * from LaBRI, University of Bordeaux
00007  *
00008  * Tulip is free software; you can redistribute it and/or modify
00009  * it under the terms of the GNU Lesser General Public License
00010  * as published by the Free Software Foundation, either version 3
00011  * of the License, or (at your option) any later version.
00012  *
00013  * Tulip is distributed in the hope that it will be useful,
00014  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00015  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
00016  * See the GNU General Public License for more details.
00017  *
00018  */
00019 ///@cond DOXYGEN_HIDDEN
00020 
00021 #ifndef MOUSEEDGEBENDEDITION_H
00022 #define MOUSEEDGEBENDEDITION_H
00023 
00024 #include <tulip/GlCircle.h>
00025 #include <tulip/GlTriangle.h>
00026 #include <tulip/GLInteractor.h>
00027 #include <tulip/GlScene.h>
00028 #include <tulip/GlLines.h>
00029 
00030 namespace tlp {
00031 
00032 class LayoutProperty;
00033 class BooleanProperty;
00034 class SizeProperty;
00035 class DoubleProperty;
00036 class CoordVectorProperty;
00037 class IntegerProperty;
00038 
00039 class EdgeEntity : public GlSimpleEntity {
00040 
00041   Coord start;
00042   Coord end;
00043   std::vector<Coord> bends;
00044 
00045 public :
00046 
00047   void setCoordinates(const Coord &startPos, const Coord &endPos,const std::vector<Coord> &bendsPos) {
00048     boundingBox = BoundingBox();
00049     start=startPos;
00050     end=endPos;
00051     bends=bendsPos;
00052     boundingBox.expand(start);
00053     boundingBox.expand(end);
00054 
00055     for(std::vector<Coord>::iterator it=bends.begin(); it!=bends.end(); ++it) {
00056       boundingBox.expand(*it);
00057     }
00058   }
00059 
00060   void draw(float,Camera *) {
00061     GlLines::glDrawCurve(start,bends,end,10,0,Color(127,127,127,255),Color(127,127,127,255));
00062   }
00063 
00064   void getXML(std::string &) {}
00065   void setWithXML(const std::string &, unsigned int &) {}
00066 };
00067 
00068 /// This interactor allows to move/add/delete EdgeBends
00069 class TLP_QT_SCOPE MouseEdgeBendEditor:public GLInteractorComponent {
00070 
00071 public:
00072 
00073   MouseEdgeBendEditor();
00074   ~MouseEdgeBendEditor();
00075   bool compute(GlMainWidget *glMainWidget);
00076   bool draw(GlMainWidget *);
00077   void clear();
00078   bool eventFilter(QObject *, QEvent *);
00079 
00080 protected:
00081   enum EditOperation { NONE_OP=0, TRANSLATE_OP, NEW_OP, DELETE_OP};
00082 
00083   EditOperation operation()const {
00084     return _operation;
00085   }
00086 
00087   tlp::edge getEdge()const {
00088     return mEdge;
00089   }
00090 
00091   void stopEdition();
00092 
00093 private:
00094 
00095   enum OperationTarget { COORD = 0, SIZE, COORD_AND_SIZE};
00096 
00097   Graph *_graph;
00098   GlMainWidget* glMainWidget;
00099   LayoutProperty *_layout;
00100   BooleanProperty *_selection;
00101   DoubleProperty *_rotation;
00102   SizeProperty *_sizes;
00103   IntegerProperty *_shape;
00104   CoordVectorProperty *_coordsVectorProperty;
00105 
00106   void initProxies(GlMainWidget *glMainWidget);
00107 
00108 
00109   EditOperation _operation;
00110   OperationTarget mode;
00111 
00112   Coord editPosition;
00113 
00114   GlLayer *layer;
00115   std::vector<tlp::GlCircle> circles;
00116   EdgeEntity *edgeEntity;
00117   std::vector<Coord> coordinates;
00118   GlCircle basicCircle;
00119   GlTriangle targetTriangle;
00120   GlCircle sourceCircle;
00121   GlComposite *circleString;
00122   std::vector <SelectedEntity> select;
00123   bool edgeSelected;
00124   tlp::edge mEdge;
00125   node mNode;
00126   Coord start, end;
00127   std::string selectedEntity;
00128   bool mouseButtonPressOnEdge;
00129   bool belong(Coord, Coord, Coord, GlMainWidget*);
00130   bool haveSelection(GlMainWidget *);
00131   void computeSrcTgtEntities(GlMainWidget *);
00132   bool computeBendsCircles(GlMainWidget*);
00133   void mMouseTranslate(double, double, GlMainWidget*);
00134   void mMouseDelete();
00135   void mMouseCreate(double, double, GlMainWidget*);
00136 };
00137 
00138 }
00139 
00140 
00141 #endif
00142 ///@endcond
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