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tlp::GlLayer Member List

This is the complete list of members for tlp::GlLayer, including all inherited members.

addGlEntity(GlSimpleEntity *entity, const std::string &name)tlp::GlLayer
addGraph(tlp::Graph *graph, const std::string &name)tlp::GlLayer
clear()tlp::GlLayerinline
deleteGlEntity(const std::string &key)tlp::GlLayer
deleteGlEntity(GlSimpleEntity *entity)tlp::GlLayer
findGlEntity(const std::string &key)tlp::GlLayer
getCamera()tlp::GlLayerinline
getComposite()tlp::GlLayerinline
getGlEntities() const tlp::GlLayer
getName()tlp::GlLayerinline
getScene()tlp::GlLayerinline
getXML(std::string &outString)tlp::GlLayer
getXMLOnlyForCameras(std::string &outString)tlp::GlLayer
GlLayer(const std::string &name, bool workingLayer=false)tlp::GlLayer
GlLayer(const std::string &name, Camera *camera, bool workingLayer=false)tlp::GlLayer
GlScene (defined in tlp::GlLayer)tlp::GlLayerfriend
isAWorkingLayer()tlp::GlLayerinline
isVisible()tlp::GlLayerinline
set2DMode()tlp::GlLayer
setCamera(Camera *camera)tlp::GlLayer
setScene(GlScene *scene)tlp::GlLayerprotected
setSharedCamera(Camera *camera)tlp::GlLayer
setVisible(bool visible)tlp::GlLayer
setWithXML(const std::string &inString, unsigned int &currentPosition)tlp::GlLayer
useSharedCamera()tlp::GlLayerinline
~GlLayer()tlp::GlLayer