Tulip  4.3.0
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GlTriangle.h
1 /*
2  *
3  * This file is part of Tulip (www.tulip-software.org)
4  *
5  * Authors: David Auber and the Tulip development Team
6  * from LaBRI, University of Bordeaux 1 and Inria Bordeaux - Sud Ouest
7  *
8  * Tulip is free software; you can redistribute it and/or modify
9  * it under the terms of the GNU Lesser General Public License
10  * as published by the Free Software Foundation, either version 3
11  * of the License, or (at your option) any later version.
12  *
13  * Tulip is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16  * See the GNU General Public License for more details.
17  *
18  */
19 
20 #ifndef GLTRIANGLE_H
21 #define GLTRIANGLE_H
22 
23 #include <tulip/GlRegularPolygon.h>
24 
25 namespace tlp {
26 
27 /**
28  * @ingroup OpenGL
29  * @brief Class to create a triangle
30  */
31 class TLP_GL_SCOPE GlTriangle : public GlRegularPolygon {
32 public:
33  /**
34  * @brief Constructor
35  */
36  GlTriangle(const Coord &position,
37  const Size &size,
38  const Color &outlineColor = Color(255, 0 , 0 , 255),
39  const Color &fillColor = Color (0, 0, 255,255),
40  bool filled = true,
41  bool outlined =true,
42  const std::string &textureName="",
43  float outlineSize=1.);
44  /**
45  * @brief Default empty destructor
46  *
47  * @warning Don't use this constructor
48  */
49  virtual ~GlTriangle();
50 
51 };
52 
53 }
54 #endif