auxIndices (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
boundingBox (defined in tlp::GlSimpleEntity) | tlp::GlSimpleEntity | protected |
buffers (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
draw(float lod, Camera *camera)=0 | tlp::GlSimpleEntity | pure virtual |
fillColors (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
filled (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
generated (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
getBoundingBox() | tlp::GlSimpleEntity | inlinevirtual |
getOutlineSize() | tlp::GlAbstractPolygon | |
getStencil() | tlp::GlSimpleEntity | inline |
getTextureName() | tlp::GlAbstractPolygon | |
getXML(std::string &outString)=0 | tlp::GlSimpleEntity | pure virtual |
GlSimpleEntity() | tlp::GlSimpleEntity | inline |
hideOutlineLod (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
indices (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
invertYTexture (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
isVisible() const | tlp::GlSimpleEntity | inline |
lighting (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
normalArray (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
outlineColors (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
outlined (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
outlineSize (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
parents (defined in tlp::GlSimpleEntity) | tlp::GlSimpleEntity | protected |
points (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
polygonMode (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
setFillColor(const Color &color) | tlp::GlAbstractPolygon | |
setOutlineColor(const Color &color) | tlp::GlAbstractPolygon | |
setOutlineSize(float size) | tlp::GlAbstractPolygon | |
setStencil(int stencil) | tlp::GlSimpleEntity | inlinevirtual |
setTextureName(const std::string &name) | tlp::GlAbstractPolygon | |
setVisible(bool visible) | tlp::GlSimpleEntity | virtual |
setWithXML(const std::string &inString, unsigned int ¤tPosition)=0 | tlp::GlSimpleEntity | pure virtual |
stencil (defined in tlp::GlSimpleEntity) | tlp::GlSimpleEntity | protected |
texArray (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
textureName (defined in tlp::GlAbstractPolygon) | tlp::GlAbstractPolygon | protected |
visible (defined in tlp::GlSimpleEntity) | tlp::GlSimpleEntity | protected |
~GlSimpleEntity() | tlp::GlSimpleEntity | virtual |