This is the complete list of members for
tlp::GlCPULODCalculator, including all inherited members.
addEdgeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::GlCPULODCalculator | [virtual] |
addNodeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::GlCPULODCalculator | [virtual] |
addSimpleEntityBoundingBox(GlSimpleEntity *entity, const BoundingBox &bb) | tlp::GlCPULODCalculator | [virtual] |
beginNewCamera(Camera *camera) | tlp::GlCPULODCalculator | [virtual] |
clone() | tlp::GlCPULODCalculator | [inline, virtual] |
compute(const Vector< int, 4 > &globalViewport, const Vector< int, 4 > ¤tViewport) | tlp::GlCPULODCalculator | [virtual] |
computeEdgesLOD | tlp::GlCPULODCalculator | [protected] |
computeFor2DCamera(LayerLODUnit *layerLODUnit, const Vector< int, 4 > &globalViewport, const Vector< int, 4 > ¤tViewport) | tlp::GlCPULODCalculator | [protected, virtual] |
computeFor3DCamera(LayerLODUnit *layerLODUnit, const Coord &eye, const Matrix< float, 4 > transformMatrix, const Vector< int, 4 > &globalViewport, const Vector< int, 4 > ¤tViewport) | tlp::GlCPULODCalculator | [protected, virtual] |
computeOutScreenLOD | tlp::GlCPULODCalculator | [protected] |
currentLayerLODUnit | tlp::GlCPULODCalculator | [protected] |
getSceneBoundingBox() | tlp::GlCPULODCalculator | [inline, virtual] |
GlCPULODCalculator() | tlp::GlCPULODCalculator | |
reserveMemoryForEdges(unsigned int numberOfEdges) | tlp::GlCPULODCalculator | [virtual] |
reserveMemoryForNodes(unsigned int numberOfNodes) | tlp::GlCPULODCalculator | [virtual] |
sceneBoundingBox | tlp::GlCPULODCalculator | [protected] |
setComputeEdgesLOD(bool state) | tlp::GlCPULODCalculator | [inline] |
setComputeOutScreenLOD(bool state) | tlp::GlCPULODCalculator | [inline] |
~GlCPULODCalculator() | tlp::GlCPULODCalculator | [virtual] |