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tlp::GlQuad Member List

This is the complete list of members for tlp::GlQuad, including all inherited members.
acceptVisitor(GlSceneVisitor *visitor)tlp::GlSimpleEntity [inline, virtual]
addLayerParent(GlLayer *)tlp::GlSimpleEntity [inline, virtual]
addParent(GlComposite *composite)tlp::GlSimpleEntity
auxIndicestlp::GlAbstractPolygon [protected]
boundingBoxtlp::GlSimpleEntity [protected]
bufferstlp::GlAbstractPolygon [protected]
checkByBoundingBoxVisitortlp::GlSimpleEntity [protected]
clearGenerated()tlp::GlAbstractPolygon [protected, virtual]
draw(float lod, Camera *camera)tlp::GlAbstractPolygon [virtual]
fcolor(const unsigned int i) const tlp::GlAbstractPolygon
fcolor(const unsigned int i)tlp::GlAbstractPolygon
fillColorstlp::GlAbstractPolygon [protected]
filledtlp::GlAbstractPolygon [protected]
generatedtlp::GlAbstractPolygon [protected]
getBoundingBox()tlp::GlSimpleEntity [inline, virtual]
getColor(const int idColor) const tlp::GlQuad
getFillColor(unsigned int i)tlp::GlAbstractPolygon
getFillMode()tlp::GlAbstractPolygon
getHideOutlineLod()tlp::GlAbstractPolygon
getLightingMode()tlp::GlAbstractPolygon
getOutlineColor(unsigned int i)tlp::GlAbstractPolygon
getOutlineMode()tlp::GlAbstractPolygon
getOutlineSize()tlp::GlAbstractPolygon
getPolygonMode()tlp::GlAbstractPolygon
getPosition(const int idPosition) const tlp::GlQuad
getStencil()tlp::GlSimpleEntity [inline]
getTextureName()tlp::GlAbstractPolygon
getXML(xmlNodePtr rootNode)tlp::GlQuad [virtual]
getXMLOnlyData(xmlNodePtr rootNode)tlp::GlAbstractPolygon [virtual]
GlAbstractPolygon()tlp::GlAbstractPolygon
GlPolygon(const bool filled=true, const bool outlined=true, const std::string &textureName="", const float outlineSize=1)tlp::GlPolygon
GlPolygon(const std::vector< Coord > &points, const std::vector< Color > &fillColors, const std::vector< Color > &outlineColors, const bool filled, const bool outlined, const std::string &textureName="", const float outlineSize=1)tlp::GlPolygon
GlPolygon(const unsigned int nbPoints, const unsigned int nbFillColors, const unsigned int nbOutlineColors, const bool filled=true, const bool outlined=true, const std::string &textureName="", const float outlineSize=1)tlp::GlPolygon
GlQuad()tlp::GlQuad
GlQuad(const Coord &p1, const Coord &p2, const Coord &p3, const Coord &p4, const Color &color)tlp::GlQuad
GlQuad(const Coord &p1, const Coord &p2, const Coord &p3, const Coord &p4, const Color &c1, const Color &c2, const Color &c3, const Color &c4)tlp::GlQuad
GlQuad(const Coord positions[4], const Color &color)tlp::GlQuad
GlQuad(const Coord positions[4], const Color colors[4])tlp::GlQuad
GlSimpleEntity()tlp::GlSimpleEntity [inline]
hideOutlineLodtlp::GlAbstractPolygon [protected]
indicestlp::GlAbstractPolygon [protected]
invertYTexturetlp::GlAbstractPolygon [protected]
isCheckByBoundingBoxVisitor()tlp::GlSimpleEntity [inline]
isVisible()tlp::GlSimpleEntity [inline]
lightingtlp::GlAbstractPolygon [protected]
normalArraytlp::GlAbstractPolygon [protected]
ocolor(const unsigned int i) const tlp::GlAbstractPolygon
ocolor(const unsigned int i)tlp::GlAbstractPolygon [virtual]
outlineColorstlp::GlAbstractPolygon [protected]
outlinedtlp::GlAbstractPolygon [protected]
outlineSizetlp::GlAbstractPolygon [protected]
parentstlp::GlSimpleEntity [protected]
point(const unsigned int i) const tlp::GlPolygon [virtual]
point(const unsigned int i)tlp::GlPolygon [virtual]
pointstlp::GlAbstractPolygon [protected]
POLYGON enum valuetlp::GlAbstractPolygon
PolygonMode enum nametlp::GlAbstractPolygon
polygonModetlp::GlAbstractPolygon [protected]
QUAD_STRIP enum valuetlp::GlAbstractPolygon
recomputeBoundingBox()tlp::GlAbstractPolygon [protected, virtual]
removeLayerParent(GlLayer *)tlp::GlSimpleEntity [inline, virtual]
removeParent(GlComposite *composite)tlp::GlSimpleEntity
resizeColors(const unsigned int nbColors)tlp::GlPolygon [virtual]
resizePoints(const unsigned int nbPoints)tlp::GlPolygon [virtual]
setCheckByBoundingBoxVisitor(bool check)tlp::GlSimpleEntity [inline]
setColor(const int idColor, const Color &color)tlp::GlQuad
setColor(const Color &color)tlp::GlQuad
setFColor(const unsigned int i, const Color &color)tlp::GlAbstractPolygon
setFillColor(unsigned int i, const Color &color)tlp::GlAbstractPolygon
setFillColor(const Color &color)tlp::GlAbstractPolygon
setFillColors(const std::vector< Color > &colors)tlp::GlAbstractPolygon [protected, virtual]
setFillMode(const bool)tlp::GlAbstractPolygon
setHideOutlineLod(float lod)tlp::GlAbstractPolygon
setLightingMode(const bool)tlp::GlAbstractPolygon
setOColor(const unsigned int i, const Color &color)tlp::GlAbstractPolygon [virtual]
setOutlineColor(unsigned int i, const Color &color)tlp::GlAbstractPolygon
setOutlineColor(const Color &color)tlp::GlAbstractPolygon
setOutlineColors(const std::vector< Color > &colors)tlp::GlAbstractPolygon [protected, virtual]
setOutlineMode(const bool)tlp::GlAbstractPolygon
setOutlineSize(float size)tlp::GlAbstractPolygon
setPoint(unsigned int index, const Coord &point)tlp::GlAbstractPolygon [protected, virtual]
setPoints(const std::vector< Coord > &points)tlp::GlAbstractPolygon [protected, virtual]
setPolygonMode(PolygonMode mode)tlp::GlAbstractPolygon
setPosition(const int idPosition, const Coord &position)tlp::GlQuad
setStencil(int stencil)tlp::GlSimpleEntity [inline, virtual]
setTextureName(const std::string &name)tlp::GlAbstractPolygon
setVisible(bool visible)tlp::GlSimpleEntity [virtual]
setWithXML(xmlNodePtr rootNode)tlp::GlQuad [virtual]
stenciltlp::GlSimpleEntity [protected]
texArraytlp::GlAbstractPolygon [protected]
textureNametlp::GlAbstractPolygon [protected]
translate(const Coord &mouvement)tlp::GlAbstractPolygon [virtual]
visibletlp::GlSimpleEntity [protected]
~GlAbstractPolygon()tlp::GlAbstractPolygon [virtual]
~GlEntity()tlp::GlEntity [inline, virtual]
~GlPolygon()tlp::GlPolygon [virtual]
~GlQuad()tlp::GlQuad [virtual]
~GlSimpleEntity()tlp::GlSimpleEntity [virtual]


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