, including all inherited members.
addEdge(Graph *, const edge) | tlp::GlQuadTreeLODCalculator | [inline, protected] |
addEdgeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::GlQuadTreeLODCalculator | [virtual] |
addLayer(GlScene *, const std::string &, GlLayer *) | tlp::GlQuadTreeLODCalculator | [inline, protected, virtual] |
addLocalProperty(Graph *, const std::string &name) | tlp::GlQuadTreeLODCalculator | [protected] |
addNode(Graph *, const node) | tlp::GlQuadTreeLODCalculator | [inline, protected] |
addNodeBoundingBox(unsigned int id, const BoundingBox &bb) | tlp::GlQuadTreeLODCalculator | [virtual] |
addObservers() | tlp::GlQuadTreeLODCalculator | [protected] |
addSimpleEntityBoundingBox(GlSimpleEntity *entity, const BoundingBox &bb) | tlp::GlQuadTreeLODCalculator | [virtual] |
afterSetAllEdgeValue(PropertyInterface *) | tlp::GlQuadTreeLODCalculator | [protected] |
afterSetAllNodeValue(PropertyInterface *) | tlp::GlQuadTreeLODCalculator | [protected] |
afterSetEdgeValue(PropertyInterface *, const edge e) | tlp::GlQuadTreeLODCalculator | [protected] |
afterSetNodeValue(PropertyInterface *, const node n) | tlp::GlQuadTreeLODCalculator | [protected] |
beginNewCamera(Camera *camera) | tlp::GlCPULODCalculator | [virtual] |
cameras | tlp::GlQuadTreeLODCalculator | [protected] |
clearCamerasObservers() | tlp::GlQuadTreeLODCalculator | [protected] |
clone() | tlp::GlQuadTreeLODCalculator | [inline, virtual] |
compute(const Vector< int, 4 > &globalViewport, const Vector< int, 4 > ¤tViewport) | tlp::GlQuadTreeLODCalculator | [virtual] |
computeEdgesLOD | tlp::GlCPULODCalculator | [protected] |
computeFor2DCamera(LayerLODUnit *layerLODUnit, const Vector< int, 4 > &globalViewport, const Vector< int, 4 > ¤tViewport) | tlp::GlCPULODCalculator | [protected, virtual] |
computeFor3DCamera(LayerLODUnit *layerLODUnit, const Coord &eye, const Matrix< float, 4 > transformMatrix, const Vector< int, 4 > &globalViewport, const Vector< int, 4 > ¤tViewport) | tlp::GlQuadTreeLODCalculator | [virtual] |
currentCamera | tlp::GlQuadTreeLODCalculator | [protected] |
currentGraph | tlp::GlQuadTreeLODCalculator | [protected] |
currentLayerLODUnit | tlp::GlCPULODCalculator | [protected] |
delEdge(Graph *, const edge) | tlp::GlQuadTreeLODCalculator | [inline, protected] |
delLayer(GlScene *, const std::string &, GlLayer *) | tlp::GlQuadTreeLODCalculator | [inline, protected, virtual] |
delLocalProperty(Graph *, const std::string &name) | tlp::GlQuadTreeLODCalculator | [protected] |
delNode(Graph *, const node) | tlp::GlQuadTreeLODCalculator | [inline, protected] |
destroy(Graph *) | tlp::GlQuadTreeLODCalculator | [protected] |
destroy(Camera *) | tlp::GlQuadTreeLODCalculator | [protected, virtual] |
edgesGlobalBoundingBox | tlp::GlQuadTreeLODCalculator | [protected] |
edgesQuadTree | tlp::GlQuadTreeLODCalculator | [protected] |
entitiesGlobalBoundingBox | tlp::GlQuadTreeLODCalculator | [protected] |
entitiesQuadTree | tlp::GlQuadTreeLODCalculator | [protected] |
getSceneBoundingBox() | tlp::GlCPULODCalculator | [inline, virtual] |
GlCPULODCalculator() | tlp::GlCPULODCalculator | |
GlQuadTreeLODCalculator() | tlp::GlQuadTreeLODCalculator | |
haveToCompute | tlp::GlQuadTreeLODCalculator | [protected] |
initCamerasObservers() | tlp::GlQuadTreeLODCalculator | [protected] |
layerToCamera | tlp::GlQuadTreeLODCalculator | [protected] |
layoutProperty | tlp::GlQuadTreeLODCalculator | [protected] |
modifyEntity(GlScene *, GlSimpleEntity *) | tlp::GlQuadTreeLODCalculator | [inline, protected, virtual] |
modifyLayer(GlScene *, const std::string &, GlLayer *) | tlp::GlQuadTreeLODCalculator | [inline, protected, virtual] |
needEntities() | tlp::GlQuadTreeLODCalculator | |
nodesGlobalBoundingBox | tlp::GlQuadTreeLODCalculator | [protected] |
nodesQuadTree | tlp::GlQuadTreeLODCalculator | [protected] |
observableDestroyed(Observable *) | tlp::GlQuadTreeLODCalculator | [inline, protected] |
pointOfViewModified(Camera *) | tlp::CameraObserver | [inline, virtual] |
quadTreesVectorPosition | tlp::GlQuadTreeLODCalculator | [protected] |
removeObservers() | tlp::GlQuadTreeLODCalculator | [protected] |
reserveMemoryForEdges(unsigned int numberOfEdges) | tlp::GlCPULODCalculator | [virtual] |
reserveMemoryForNodes(unsigned int numberOfNodes) | tlp::GlCPULODCalculator | [virtual] |
sceneBoundingBox | tlp::GlCPULODCalculator | [protected] |
selectionProperty | tlp::GlQuadTreeLODCalculator | [protected] |
setComputeEdgesLOD(bool state) | tlp::GlCPULODCalculator | [inline] |
setHaveToCompute() | tlp::GlQuadTreeLODCalculator | [protected] |
setInputData(GlGraphInputData *newInputData) | tlp::GlQuadTreeLODCalculator | |
setNeedEntities(bool) | tlp::GlQuadTreeLODCalculator | |
setScene(GlScene &scene) | tlp::GlQuadTreeLODCalculator | |
simpleEntities | tlp::GlQuadTreeLODCalculator | [protected] |
simpleEntitiesVectorPosition | tlp::GlQuadTreeLODCalculator | [protected] |
sizeProperty | tlp::GlQuadTreeLODCalculator | [protected] |
update(PropertyInterface *property) | tlp::GlQuadTreeLODCalculator | [protected] |
~CameraObserver() | tlp::CameraObserver | [inline, virtual] |
~GlCPULODCalculator() | tlp::GlCPULODCalculator | [virtual] |
~GlQuadTreeLODCalculator() | tlp::GlQuadTreeLODCalculator | |
~GlSceneObserver() | tlp::GlSceneObserver | [inline, virtual] |