| acceptVisitor(GlSceneVisitor *visitor) | tlp::GlSimpleEntity | [inline, virtual] |
| addLayerParent(GlLayer *) | tlp::GlSimpleEntity | [inline, virtual] |
| addParent(GlComposite *composite) | tlp::GlSimpleEntity | |
| boundingBox | tlp::GlSimpleEntity | [protected] |
| checkByBoundingBoxVisitor | tlp::GlSimpleEntity | [protected] |
| colors | tlp::GlQuad | [protected] |
| draw(float lod, Camera *camera) | tlp::GlQuad | [virtual] |
| getBoundingBox() | tlp::GlSimpleEntity | [inline, virtual] |
| getColor(int idColor) const | tlp::GlQuad | |
| getPosition(int idPosition) const | tlp::GlQuad | |
| getStencil() | tlp::GlSimpleEntity | [inline] |
| getTextureName() const | tlp::GlQuad | |
| getXML(xmlNodePtr rootNode) | tlp::GlQuad | [virtual] |
| GlQuad() | tlp::GlQuad | |
| GlQuad(Coord positions[N_QUAD_POINTS], const Color &color) | tlp::GlQuad | |
| GlQuad(Coord positions[N_QUAD_POINTS], Color colors[N_QUAD_POINTS]) | tlp::GlQuad | |
| GlSimpleEntity() | tlp::GlSimpleEntity | [inline] |
| isCheckByBoundingBoxVisitor() | tlp::GlSimpleEntity | [inline] |
| isVisible() | tlp::GlSimpleEntity | [inline] |
| parents | tlp::GlSimpleEntity | [protected] |
| positions | tlp::GlQuad | [protected] |
| removeLayerParent(GlLayer *) | tlp::GlSimpleEntity | [inline, virtual] |
| removeParent(GlComposite *composite) | tlp::GlSimpleEntity | |
| setCheckByBoundingBoxVisitor(bool check) | tlp::GlSimpleEntity | [inline] |
| setColor(int idColor, const Color &color) | tlp::GlQuad | |
| setColor(const Color &color) | tlp::GlQuad | |
| setPosition(const Coord &position) | tlp::GlQuad | [protected] |
| setPosition(int idPosition, const Coord &position) | tlp::GlQuad | |
| setStencil(int stencil) | tlp::GlSimpleEntity | [inline, virtual] |
| setTextureName(const std::string &name) | tlp::GlQuad | |
| setVisible(bool visible) | tlp::GlSimpleEntity | [virtual] |
| setWithXML(xmlNodePtr rootNode) | tlp::GlQuad | [virtual] |
| stencil | tlp::GlSimpleEntity | [protected] |
| textureName | tlp::GlQuad | [protected] |
| translate(const Coord &mouvement) | tlp::GlQuad | [virtual] |
| visible | tlp::GlSimpleEntity | [protected] |
| ~GlEntity() | tlp::GlEntity | [inline, virtual] |
| ~GlQuad() | tlp::GlQuad | [virtual] |
| ~GlSimpleEntity() | tlp::GlSimpleEntity | [virtual] |