acceptVisitor(GlSceneVisitor *visitor) | tlp::GlLayer | |
addGlEntity(GlSimpleEntity *entity, const std::string &name) | tlp::GlLayer | |
clear() | tlp::GlLayer | [inline] |
deleteGlEntity(const std::string &key) | tlp::GlLayer | |
deleteGlEntity(GlSimpleEntity *entity) | tlp::GlLayer | |
findGlEntity(const std::string &key) | tlp::GlLayer | |
getCamera() | tlp::GlLayer | [inline] |
getComposite() | tlp::GlLayer | [inline] |
getDisplays() | tlp::GlLayer | |
getName() | tlp::GlLayer | [inline] |
getScene() | tlp::GlLayer | [inline] |
getXML(xmlNodePtr rootNode) | tlp::GlLayer | |
GlLayer(const std::string &name, bool workingLayer=false) | tlp::GlLayer | |
GlLayer(const std::string &name, Camera *camera, bool workingLayer=false) | tlp::GlLayer | |
isAWorkingLayer() | tlp::GlLayer | [inline] |
isVisible() | tlp::GlLayer | [inline] |
set2DMode() | tlp::GlLayer | [inline] |
setCamera(Camera *camera) | tlp::GlLayer | [inline] |
setCamera(const Camera &camera) | tlp::GlLayer | [inline] |
setScene(GlScene *scene) | tlp::GlLayer | [inline] |
setVisible(bool visible) | tlp::GlLayer | [inline] |
setWithXML(xmlNodePtr rootNode) | tlp::GlLayer | |
useSharedCamera() | tlp::GlLayer | [inline] |
~GlLayer() | tlp::GlLayer | |