Tulip  4.8.0
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MouseEdgeBendEditor.h
1 /*
2  *
3  * This file is part of Tulip (www.tulip-software.org)
4  *
5  * Authors: David Auber and the Tulip development Team
6  * from LaBRI, University of Bordeaux
7  *
8  * Tulip is free software; you can redistribute it and/or modify
9  * it under the terms of the GNU Lesser General Public License
10  * as published by the Free Software Foundation, either version 3
11  * of the License, or (at your option) any later version.
12  *
13  * Tulip is distributed in the hope that it will be useful,
14  * but WITHOUT ANY WARRANTY; without even the implied warranty of
15  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
16  * See the GNU General Public License for more details.
17  *
18  */
19 ///@cond DOXYGEN_HIDDEN
20 
21 #ifndef MOUSEEDGEBENDEDITION_H
22 #define MOUSEEDGEBENDEDITION_H
23 
24 #include <tulip/GlCircle.h>
25 #include <tulip/GlTriangle.h>
26 #include <tulip/GLInteractor.h>
27 #include <tulip/GlScene.h>
28 #include <tulip/GlLines.h>
29 
30 namespace tlp {
31 
32 class LayoutProperty;
33 class BooleanProperty;
34 class SizeProperty;
35 class DoubleProperty;
36 class CoordVectorProperty;
37 class IntegerProperty;
38 
39 class EdgeEntity : public GlSimpleEntity {
40 
41  Coord start;
42  Coord end;
43  std::vector<Coord> bends;
44 
45 public :
46 
47  void setCoordinates(const Coord &startPos, const Coord &endPos,const std::vector<Coord> &bendsPos) {
48  boundingBox = BoundingBox();
49  start=startPos;
50  end=endPos;
51  bends=bendsPos;
52  boundingBox.expand(start);
53  boundingBox.expand(end);
54 
55  for(std::vector<Coord>::iterator it=bends.begin(); it!=bends.end(); ++it) {
56  boundingBox.expand(*it);
57  }
58  }
59 
60  void draw(float,Camera *) {
61  GlLines::glDrawCurve(start,bends,end,10,0,Color(127,127,127,255),Color(127,127,127,255));
62  }
63 
64  void getXML(std::string &) {}
65  void setWithXML(const std::string &, unsigned int &) {}
66 };
67 
68 /// This interactor allows to move/add/delete EdgeBends
69 class TLP_QT_SCOPE MouseEdgeBendEditor:public GLInteractorComponent {
70 
71 public:
72 
73  MouseEdgeBendEditor();
74  ~MouseEdgeBendEditor();
75  bool compute(GlMainWidget *glMainWidget);
76  bool draw(GlMainWidget *);
77  void clear();
78  bool eventFilter(QObject *, QEvent *);
79 
80 protected:
81  enum EditOperation { NONE_OP=0, TRANSLATE_OP, NEW_OP, DELETE_OP};
82 
83  EditOperation operation()const {
84  return _operation;
85  }
86 
87  tlp::edge getEdge()const {
88  return mEdge;
89  }
90 
91  void stopEdition();
92 
93 private:
94 
95  enum OperationTarget { COORD = 0, SIZE, COORD_AND_SIZE};
96 
97  Graph *_graph;
98  GlMainWidget* glMainWidget;
99  LayoutProperty *_layout;
100  BooleanProperty *_selection;
101  DoubleProperty *_rotation;
102  SizeProperty *_sizes;
103  IntegerProperty *_shape;
104  CoordVectorProperty *_coordsVectorProperty;
105 
106  void initProxies(GlMainWidget *glMainWidget);
107 
108 
109  EditOperation _operation;
110  OperationTarget mode;
111 
112  Coord editPosition;
113 
114  GlLayer *layer;
115  std::vector<tlp::GlCircle> circles;
116  EdgeEntity *edgeEntity;
117  std::vector<Coord> coordinates;
118  GlCircle basicCircle;
119  GlTriangle targetTriangle;
120  GlCircle sourceCircle;
121  GlComposite *circleString;
122  std::vector <SelectedEntity> select;
123  bool edgeSelected;
124  tlp::edge mEdge;
125  node mNode;
126  Coord start, end;
127  std::string selectedEntity;
128  bool mouseButtonPressOnEdge;
129  bool belong(Coord, Coord, Coord, GlMainWidget*);
130  bool haveSelection(GlMainWidget *);
131  void computeSrcTgtEntities(GlMainWidget *);
132  bool computeBendsCircles(GlMainWidget*);
133  void mMouseTranslate(int, int, GlMainWidget*);
134  void mMouseDelete();
135  void mMouseCreate(int, int, GlMainWidget*);
136 };
137 
138 }
139 
140 
141 #endif
142 ///@endcond
The edge struct represents an edge in a Graph object.
Definition: Edge.h:39