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tlp::Gl2DRect Class Reference
[GlEntities]

Create a 2D rectangle. More...

#include <Gl2DRect.h>

Inheritance diagram for tlp::Gl2DRect:
Collaboration diagram for tlp::Gl2DRect:

List of all members.

Public Member Functions

Protected Attributes


Detailed Description

Create a 2D rectangle.

This rect add screen percentage system (for example you can create a rectangle that start on (10%,10%) and finish on (9090%) If you whan a simple 2D rectangle with normal coordinates use GlRect class


Constructor & Destructor Documentation

tlp::Gl2DRect::Gl2DRect (  ) 
tlp::Gl2DRect::Gl2DRect ( float  top,
float  bottom,
float  left,
float  right,
const std::string &  textureName,
bool  inPercent = false 
)

Constructor : with top/bottom/left/right coords, textureName and if inPercent is true coords are in percent

tlp::Gl2DRect::Gl2DRect ( float  bottom,
float  left,
float  height,
float  width,
const std::string &  textureName,
bool  xInv,
bool  yInv 
)

Constructor : with bottom/left height,width coords, textureName and if xInv/yInv is true coords viewport - coord

virtual tlp::Gl2DRect::~Gl2DRect (  )  [inline, virtual]

Member Function Documentation

virtual void tlp::Gl2DRect::draw ( float  lod,
Camera camera 
) [virtual]

Draw the rectangle

Reimplemented from tlp::GlRect.

virtual BoundingBox tlp::Gl2DRect::getBoundingBox (  )  [virtual]

Return the bounding box

Reimplemented from tlp::GlSimpleEntity.

virtual std::string tlp::Gl2DRect::getTexture (  )  [virtual]

Get texture of the GlRectTextured

virtual void tlp::Gl2DRect::getXML ( xmlNodePtr  rootNode  )  [virtual]

Function to export data in XML

Reimplemented from tlp::GlRect.

virtual void tlp::Gl2DRect::setCoordinates ( float  bottom,
float  left,
float  width,
float  height 
) [virtual]

Set coordinates of rectangle

virtual void tlp::Gl2DRect::setTexture ( const std::string &  name  )  [virtual]

Set texture of the GlRectTextured

virtual void tlp::Gl2DRect::setWithXML ( xmlNodePtr  rootNode  )  [virtual]

Function to set data with XML

Reimplemented from tlp::GlRect.

virtual void tlp::Gl2DRect::translate ( const Coord &  mouvement  )  [virtual]

Translate entity

Reimplemented from tlp::GlAbstractPolygon.


Member Data Documentation

float tlp::Gl2DRect::bottom [protected]
bool tlp::Gl2DRect::inPercent [protected]
float tlp::Gl2DRect::left [protected]
float tlp::Gl2DRect::right [protected]
float tlp::Gl2DRect::top [protected]
bool tlp::Gl2DRect::xInv [protected]
bool tlp::Gl2DRect::yInv [protected]


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