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tlp::GlMainWidget Member List

This is the complete list of members for tlp::GlMainWidget, including all inherited members.

addForegroundEntity(ForegroundEntity *entity)tlp::GlMainWidget [inline]
closeEvent(QCloseEvent *e)tlp::GlMainWidget [slot]
closing(GlMainWidget *, QCloseEvent *)tlp::GlMainWidget [signal]
computeInteractors()tlp::GlMainWidget
createPicture(const std::string &pictureName, int width, int height, bool center=true)tlp::GlMainWidget
createTexture(const std::string &textureName, int width, int height)tlp::GlMainWidget
doSelect(const int x, const int y, const int width, const int height, std::vector< tlp::node > &sNode, std::vector< tlp::edge > &sEdge, tlp::GlLayer *layer=NULL)tlp::GlMainWidget
doSelect(const int x, const int y, tlp::ElementType &type, tlp::node &, tlp::edge &, tlp::GlLayer *layer=NULL)tlp::GlMainWidget
draw(bool graphChanged=true)tlp::GlMainWidget [slot]
drawForegroundEntities()tlp::GlMainWidget
drawInteractors()tlp::GlMainWidget
getData()tlp::GlMainWidget
getFirstQGLWidget()tlp::GlMainWidget [static]
getGraph()tlp::GlMainWidget
getImage()tlp::GlMainWidget
getScene()tlp::GlMainWidget [inline]
getTextureRealSize(int width, int height, int &textureRealWidth, int &textureRealHeight)tlp::GlMainWidget [static]
getTextureShift(int width, int height, float &xTextureShift, float &yTextureShift)tlp::GlMainWidget
getView()tlp::GlMainWidget [inline]
GlMainWidget(QWidget *parent, AbstractView *view=NULL)tlp::GlMainWidget
grabFrameBuffer(bool withAlpha=false)tlp::GlMainWidget [virtual]
graphRedrawn(GlMainWidget *glWidget, bool graphChanged)tlp::GlMainWidget [signal]
hasHulls() const tlp::GlMainWidget
makeCurrent()tlp::GlMainWidget [virtual]
outputEPS(int size, int doSort, const char *filename)tlp::GlMainWidget
outputSVG(int size, const char *filename)tlp::GlMainWidget
paintEvent(QPaintEvent *)tlp::GlMainWidget [protected, slot]
redraw()tlp::GlMainWidget [slot]
resizeGL(int w, int h)tlp::GlMainWidget
selectGlEntities(const int x, const int y, const int width, const int height, std::vector< tlp::GlEntity * > &pickedEntities, tlp::GlLayer *layer=NULL)tlp::GlMainWidget
selectGlEntities(const int x, const int y, std::vector< tlp::GlEntity * > &pickedEntities, tlp::GlLayer *layer=NULL)tlp::GlMainWidget
setData(Graph *graph, DataSet dataSet)tlp::GlMainWidget
setGraph(Graph *graph)tlp::GlMainWidget
setViewLabel(bool viewLabel)tlp::GlMainWidget [inline]
useHulls(bool hasHulls)tlp::GlMainWidget
viewDrawn(GlMainWidget *glWidget, bool graphChanged)tlp::GlMainWidget [signal]
viewDrawnSlot(GlMainWidget *glWidget, bool graphChanged)tlp::GlMainWidget [inline, protected, slot]
viewRedrawn(GlMainWidget *glWidget)tlp::GlMainWidget [signal]
~GlMainWidget()tlp::GlMainWidget



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